热门搜索: LOL雷霆之怒蓝月传奇传奇霸业
function ontalk9007_5(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_vcoin() >= 100000 then if player:get_player_type() >= 1 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if eren[5][2] ~= 12 and eren[5][2] ~= 30 and eren[5][2] ~= 60 and eren[5][2] ~= 61 and eren[5][2] ~= 104 and eren[5][2] ~= 376 and eren[5][2] ~= 377 and eren[5][2] ~= 380 and eren[5][2] ~= 381 and eren[5][2] ~= 382 and eren[5][2] ~= 383 and eren[5][2] ~= 384 and eren[5][2] ~= 385 and eren[5][2] ~= 386 and eren[5][2] ~= 387 and eren[5][2] ~= 388 and eren[5][2] ~= 389 and eren[5][2] ~= 390 and eren[5][2] ~= 391 and eren[5][2] ~= 392 and eren[5][2] ~= 393 and eren[5][2] ~= 400 and eren[5][2] ~= 401 and eren[5][2] ~= 402 and eren[5][2] ~= 403 and eren[5][2] ~= 404 and eren[5][2] ~= 405 and eren[5][2] ~= 406 and eren[5][2] ~= 407 and eren[5][2] ~= 408 and eren[5][2] ~= 409 and eren[5][2] ~= 410 and eren[5][2] ~= 411 then player:enter_map(eren[5][2],eren[5][3],eren[5][4]); --送到恶人身边 player:sub_vcoin(100000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费10万元宝对[<font color='#FF0000'>"..eren[5][1].."</font>]进行偷袭",2,1000,0,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"["..eren[5][1].."]在"..MapIdToMapName[eren[5][2]].."("..eren[5][3]..","..eren[5][4]..")"); player:sub_vcoin(100000); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家花费10万元宝偷窥了[<font color='#FF0000'>"..eren[5][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk9007(npc,0,player); end else player:alert(10,0,0,"元宝不足10万,无法使用追杀"); ontalk9007(npc,0,player); end end
function ontalk9007_6(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_vcoin() >= 100000 then if player:get_player_type() >= 1 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if eren[6][2] ~= 12 and eren[6][2] ~= 30 and eren[6][2] ~= 60 and eren[6][2] ~= 61 and eren[6][2] ~= 104 and eren[6][2] ~= 376 and eren[6][2] ~= 377 and eren[6][2] ~= 380 and eren[6][2] ~= 381 and eren[6][2] ~= 382 and eren[6][2] ~= 383 and eren[6][2] ~= 384 and eren[6][2] ~= 385 and eren[6][2] ~= 386 and eren[6][2] ~= 387 and eren[6][2] ~= 388 and eren[6][2] ~= 389 and eren[6][2] ~= 390 and eren[6][2] ~= 391 and eren[6][2] ~= 392 and eren[6][2] ~= 393 and eren[6][2] ~= 400 and eren[6][2] ~= 401 and eren[6][2] ~= 402 and eren[6][2] ~= 403 and eren[6][2] ~= 404 and eren[6][2] ~= 405 and eren[6][2] ~= 406 and eren[6][2] ~= 407 and eren[6][2] ~= 408 and eren[6][2] ~= 409 and eren[6][2] ~= 410 and eren[6][2] ~= 411 then player:enter_map(eren[6][2],eren[6][3],eren[6][4]); --送到恶人身边 player:sub_vcoin(100000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费10万元宝对[<font color='#FF0000'>"..eren[6][1].."</font>]进行偷袭",2,1000,0,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"["..eren[6][1].."]在"..MapIdToMapName[eren[6][2]].."("..eren[6][3]..","..eren[6][4]..")"); player:sub_vcoin(100000); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家花费10万元宝偷窥了[<font color='#FF0000'>"..eren[6][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk9007(npc,0,player); end else player:alert(10,0,0,"元宝不足10万,无法使用追杀"); ontalk9007(npc,0,player); end end
function ontalk9007_7(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_vcoin() >= 100000 then if player:get_player_type() >= 1 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if eren[7][2] ~= 12 and eren[7][2] ~= 30 and eren[7][2] ~= 60 and eren[7][2] ~= 61 and eren[7][2] ~= 104 and eren[7][2] ~= 376 and eren[7][2] ~= 377 and eren[7][2] ~= 380 and eren[7][2] ~= 381 and eren[7][2] ~= 382 and eren[7][2] ~= 383 and eren[7][2] ~= 384 and eren[7][2] ~= 385 and eren[7][2] ~= 386 and eren[7][2] ~= 387 and eren[7][2] ~= 388 and eren[7][2] ~= 389 and eren[7][2] ~= 390 and eren[7][2] ~= 391 and eren[7][2] ~= 392 and eren[7][2] ~= 393 and eren[7][2] ~= 400 and eren[7][2] ~= 401 and eren[7][2] ~= 402 and eren[7][2] ~= 403 and eren[7][2] ~= 404 and eren[7][2] ~= 405 and eren[7][2] ~= 406 and eren[7][2] ~= 407 and eren[7][2] ~= 408 and eren[7][2] ~= 409 and eren[7][2] ~= 410 and eren[7][2] ~= 411 then player:enter_map(eren[7][2],eren[7][3],eren[7][4]); --送到恶人身边 player:sub_vcoin(100000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费10万元宝对[<font color='#FF0000'>"..eren[7][1].."</font>]进行偷袭",2,1000,0,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"["..eren[7][1].."]在"..MapIdToMapName[eren[7][2]].."("..eren[7][3]..","..eren[7][4]..")"); player:sub_vcoin(100000); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家花费10万元宝偷窥了[<font color='#FF0000'>"..eren[7][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk9007(npc,0,player); end else player:alert(10,0,0,"元宝不足10万,无法使用追杀"); ontalk9007(npc,0,player); end end
function ontalk9007_8(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_vcoin() >= 100000 then if player:get_player_type() >= 1 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if eren[8][2] ~= 12 and eren[8][2] ~= 30 and eren[8][2] ~= 60 and eren[8][2] ~= 61 and eren[8][2] ~= 104 and eren[8][2] ~= 376 and eren[8][2] ~= 377 and eren[8][2] ~= 380 and eren[8][2] ~= 381 and eren[8][2] ~= 382 and eren[8][2] ~= 383 and eren[8][2] ~= 384 and eren[8][2] ~= 385 and eren[8][2] ~= 386 and eren[8][2] ~= 387 and eren[8][2] ~= 388 and eren[8][2] ~= 389 and eren[8][2] ~= 390 and eren[8][2] ~= 391 and eren[8][2] ~= 392 and eren[8][2] ~= 393 and eren[8][2] ~= 400 and eren[8][2] ~= 401 and eren[8][2] ~= 402 and eren[8][2] ~= 403 and eren[8][2] ~= 404 and eren[8][2] ~= 405 and eren[8][2] ~= 406 and eren[8][2] ~= 407 and eren[8][2] ~= 408 and eren[8][2] ~= 409 and eren[8][2] ~= 410 and eren[8][2] ~= 411 then player:enter_map(eren[8][2],eren[8][3],eren[8][4]); --送到恶人身边 player:sub_vcoin(100000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费10万元宝对[<font color='#FF0000'>"..eren[8][1].."</font>]进行偷袭",2,1000,0,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"["..eren[8][1].."]在"..MapIdToMapName[eren[8][2]].."("..eren[8][3]..","..eren[8][4]..")"); player:sub_vcoin(100000); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家花费10万元宝偷窥了[<font color='#FF0000'>"..eren[8][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk9007(npc,0,player); end else player:alert(10,0,0,"元宝不足10万,无法使用追杀"); ontalk9007(npc,0,player); end end
function ontalk9007_9(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_vcoin() >= 100000 then if player:get_player_type() >= 1 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if eren[9][2] ~= 12 and eren[9][2] ~= 30 and eren[9][2] ~= 60 and eren[9][2] ~= 61 and eren[9][2] ~= 104 and eren[9][2] ~= 376 and eren[9][2] ~= 377 and eren[9][2] ~= 380 and eren[9][2] ~= 381 and eren[9][2] ~= 382 and eren[9][2] ~= 383 and eren[9][2] ~= 384 and eren[9][2] ~= 385 and eren[9][2] ~= 386 and eren[9][2] ~= 387 and eren[9][2] ~= 388 and eren[9][2] ~= 389 and eren[9][2] ~= 390 and eren[9][2] ~= 391 and eren[9][2] ~= 392 and eren[9][2] ~= 393 and eren[9][2] ~= 400 and eren[9][2] ~= 401 and eren[9][2] ~= 402 and eren[9][2] ~= 403 and eren[9][2] ~= 404 and eren[9][2] ~= 405 and eren[9][2] ~= 406 and eren[9][2] ~= 407 and eren[9][2] ~= 408 and eren[9][2] ~= 409 and eren[9][2] ~= 410 and eren[9][2] ~= 411 then player:enter_map(eren[9][2],eren[9][3],eren[9][4]); --送到恶人身边 player:sub_vcoin(100000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费10万元宝对[<font color='#FF0000'>"..eren[9][1].."</font>]进行偷袭",2,1000,0,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"["..eren[9][1].."]在"..MapIdToMapName[eren[9][2]].."("..eren[9][3]..","..eren[9][4]..")"); player:sub_vcoin(100000); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家花费10万元宝偷窥了[<font color='#FF0000'>"..eren[9][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk9007(npc,0,player); end else player:alert(10,0,0,"元宝不足10万,无法使用追杀"); ontalk9007(npc,0,player); end end
function ontalk9007_10(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_vcoin() >= 100000 then if player:get_player_type() >= 1 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if eren[10][2] ~= 12 and eren[10][2] ~= 30 and eren[10][2] ~= 60 and eren[10][2] ~= 61 and eren[10][2] ~= 104 and eren[10][2] ~= 376 and eren[10][2] ~= 377 and eren[10][2] ~= 380 and eren[10][2] ~= 381 and eren[10][2] ~= 382 and eren[10][2] ~= 383 and eren[10][2] ~= 384 and eren[10][2] ~= 385 and eren[10][2] ~= 386 and eren[10][2] ~= 387 and eren[10][2] ~= 388 and eren[10][2] ~= 389 and eren[10][2] ~= 390 and eren[10][2] ~= 391 and eren[10][2] ~= 392 and eren[10][2] ~= 393 and eren[10][2] ~= 400 and eren[10][2] ~= 401 and eren[10][2] ~= 402 and eren[10][2] ~= 403 and eren[10][2] ~= 404 and eren[10][2] ~= 405 and eren[10][2] ~= 406 and eren[10][2] ~= 407 and eren[10][2] ~= 408 and eren[10][2] ~= 409 and eren[10][2] ~= 410 and eren[10][2] ~= 411 then player:enter_map(eren[10][2],eren[10][3],eren[10][4]); --送到恶人身边 player:sub_vcoin(100000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费10万元宝对[<font color='#FF0000'>"..eren[10][1].."</font>]进行偷袭",2,1000,0,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk9007(npc,0,player); end else player:alert(10,0,0,"["..eren[10][1].."]在"..MapIdToMapName[eren[10][2]].."("..eren[10][3]..","..eren[10][4]..")"); player:sub_vcoin(100000); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家花费10万元宝偷窥了[<font color='#FF0000'>"..eren[10][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk9007(npc,0,player); end else player:alert(10,0,0,"元宝不足10万,无法使用追杀"); ontalk9007(npc,0,player); end end
function ontalk9007_100(npc,event,player) local t = tonumber(os.date("%H%M",os.time())); if t >= 2200 and t <= 2230 then for k = 1,table.getn(eren) do if eren[k][1] ~= nil then if player:GetName() == eren[k][1] and player:get_param(229) == 0 then player:add_vcoin(5000000); --奖励500W元宝 player:set_param(229,1); --记录领奖 player:alert(10,0,0,"恭喜获得500万元宝奖励"); break; else player:alert(10,0,0,"你的名字不在杀敌榜上,或者你已经领过了。"); break; end else break; end end else player:alert(10,0,0,"每天领取奖励时间为:22点00分-22点30分"); end ontalk9007(npc,0,player);end
function ontalk9007_888(npc,event,player) ontalk9007(npc,0,player); player:alert(10,0,0,"已获取最新排名数据");end
Npc9007Funid = {[0] = ontalk9007;[1] = ontalk9007_1;[2] = ontalk9007_2;[3] = ontalk9007_3;[4] = ontalk9007_4;[5] = ontalk9007_5;[6] = ontalk9007_6;[7] = ontalk9007_7;[8] = ontalk9007_8;[9] = ontalk9007_9;[10] = ontalk9007_10;[100] = ontalk9007_100;[101] = ontalk9007_101;[888] = ontalk9007_888;}
function CreatureNpcFun(npc,event,player,funid) if Npc9007Funid[funid] ~= nil then Npc9007Funid[funid](npc,event,player); endend
RegisterUnitEvent(9007,20,"ontalk9007")RegisterUnitEvent(9007,29,"CreatureNpcFun")