烈焰服务端对角色进行相关属性操作的脚本命令参数
烈焰服务端对角色进行相关属性操作的脚本命令参数如下
还请自行调用和编辑
player:get_level() 读取等级
player:get_gender() 读取性别
player:GetMapId() 读取玩家当前所在地图ID
player:GetName() 读取角色名字
GetPlayersInWorld() 读取所有在线玩家的数据 形式为数组
player:set_param(266,player:get_param(266) + 99999999);
266 该参数值固定,不可修改,意思为轮回经验+99999999
player:set_param(265,player:get_param(265) + 20);
265轮回等级的设置.不可修改 轮回等级+20
player:set_param(259,player:get_param(259) + 200000); 飞升修为+20W
player:set_param(258,player:get_param(258) + 12); 飞升等级
player:sub_vcoin(500); 元宝-500
player:add_vcoin(100); 元宝+100
player:add_vcoin_bind(300); 烈焰币+300
player:sub_vcoin_bind(300); 烈焰币-300
player:add_gamemoney_bind(3000000); 绑金+300W
player:sub_gamemoney_bind(3000000); 绑金-300W
player:add_gamemoney(1000000); 金币+100W
player:sub_gamemoney(1000000); 金币*100W
player:add_inter_exp(50000000); 内功+5000W
if player:achieve_get_point() >= 100000 then 成就值判断
player:achieve_add_point(999999999); 成就+999999999
player:set_param(254,player:get_param(254) + 20000); 战魂点+2W
player:set_param(251,player:get_param(251) + 35000); 功勋+35000
player:set_param(250,player:get_param(250) + 99999999); --魂力
player:set_param(253,player:get_param(253) + 99999999); --灵韵值
player:set_param(256,player:get_param(256) + 99999999); --灵兽精魄
player:set_param(251,player:get_param(251) + 99999999); --功勋
player:set_param(254,player:get_param(254) + 99999999); --战魂点
player:set_param(257,player:get_param(257) + 99999999); --神石结晶
player:set_param(247,player:get_param(247) + 99999999); --魂珠碎片
player:set_param(248,player:get_param(248) + 99999999); 金刚石
player:set_param(267,player:get_param(267) + 99999999); 注灵碎片