雷霆之怒服务端夺宝奇兵宝箱开启随机装备脚本
function item_10148(item,event,player)
local t = tonumber(os.date("%H%M",os.time()));
if t >= 1910 and t <= 1940 then
player:alert(10,0,0,"夺宝奇战场动结束后,才能开启宝箱");
return 1;
else
if player:num_bag_black() >= 1 then
local i = math.random(1,3800);
if i == 1 then
player:add_treasure_item(40031,1,0); --80级头盔(战)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:战圣头盔");
return 0;
end
local i = math.random(1,3800);
if i == 1 then
player:add_treasure_item(70031,1,0); --80级项链(战)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:战圣项链");
return 0;
end
local i = math.random(1,3800);
if i == 1 then
player:add_treasure_item(40032,1,0); --80级头盔(法)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:法圣头盔");
return 0;
end
local i = math.random(1,3800);
if i == 1 then
player:add_treasure_item(70032,1,0); --80级项链(法)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:法圣项链");
return 0;
end
local i = math.random(1,3800);
if i == 1 then
player:add_treasure_item(40033,1,0); --80级头盔(道)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:道圣头盔");
return 0;
end
local i = math.random(1,3800);
if i == 1 then
player:add_treasure_item(70033,1,0); --80级项链(道)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:道圣项链");
return 0;
end
local i = math.random(1,1780);
if i == 1 then
player:add_treasure_item(60028,1,0); --75级手镯(战)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:武尊手镯");
return 0;
end
local i = math.random(1,1780);
if i == 1 then
player:add_treasure_item(100028,1,0); --75级靴子(战)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:武尊靴子");
return 0;
end
local i = math.random(1,1780);
if i == 1 then
player:add_treasure_item(60029,1,0); --75级手镯(法)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:法尊手镯");
return 0;
end
local i = math.random(1,1780);
if i == 1 then
player:add_treasure_item(100029,1,0); --75级靴子(法)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:法尊靴子");
return 0;
end
local i = math.random(1,1780);
if i == 1 then
player:add_treasure_item(60030,1,0); --75级手镯(道)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:道尊手镯");
return 0;
end
local i = math.random(1,1780);
if i == 1 then
player:add_treasure_item(100030,1,0); --75级靴子(道)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:道尊靴子");
return 0;
end
local i = math.random(1,680);
if i == 1 then
player:add_treasure_item(50025,1,0); --70级戒指(战)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:龙魂戒指");
return 0;
end
local i = math.random(1,680);
if i == 1 then
player:add_treasure_item(90025,1,0); --70级腰带(战)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:龙魂腰带");
return 0;
end
local i = math.random(1,680);
if i == 1 then
player:add_treasure_item(50026,1,0); --70级戒指(法)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:龙鳞戒指");
return 0;
end
local i = math.random(1,680);
if i == 1 then
player:add_treasure_item(90026,1,0); --70级腰带(法)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:龙鳞腰带");
return 0;
end
local i = math.random(1,680);
if i == 1 then
player:add_treasure_item(50027,1,0); --70级戒指(道)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:龙吟戒指");
return 0;
end
local i = math.random(1,680);
if i == 1 then
player:add_treasure_item(90027,1,0); --70级腰带(道)
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:龙吟腰带");
return 0;
end
local i = math.random(1,1);
if i == 1 then
player:add_vcoin(1000);
g_broadcast(14,0,0,"玩家【"..player:GetName().."】开启神秘宝箱,获得:1000元宝");
return 0;
end
else
player:alert(10,0,0,"您的背包不足1格,不能打开宝箱");
return 1;
end
end
end
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