烈焰私服服务端增加玫瑰兑换VIP会员脚本
发表时间:2017-12-15 07:08点击人气:责任编辑:admin
function ontalk2016(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <b>新服活动:</b> <u><a href='event:M2402,20'>VIP等级-兑换提升</a></u> <u><a href='event:M2402,3'>宝藏积分兑换装备</a></u> <u><a href='event:M2402,6'>兑换特殊戒指</a></u> ]]); local t = tonumber(os.date("%m%d",os.time())); if t >= 0202 and t <= 0208 then player:echo(0,npc:GetLowGUID(),[[ <u><a href='event:M2402,11'>烈 焰 千 服 活 动</a></u> ]]); end end function ontalk2016_20(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <font color="#FFFF00">玫瑰·永恒爱念 出处: --BOSS掉落,商城购买</font> VIP1 玫瑰·永恒爱念x1 <u><a href='event:M2402,21'>兑换</a></u> VIP2 玫瑰·永恒爱念x2 <u><a href='event:M2402,22'>兑换</a></u> VIP3 玫瑰·永恒爱念x4 <u><a href='event:M2402,23'>兑换</a></u> VIP4 玫瑰·永恒爱念x8 <u><a href='event:M2402,24'>兑换</a></u> VIP5 玫瑰·永恒爱念x16 <u><a href='event:M2402,25'>兑换</a></u> VIP6 玫瑰·永恒爱念x32 <u><a href='event:M2402,26'>兑换</a></u> VIP7 玫瑰·永恒爱念x64 <u><a href='event:M2402,27'>兑换</a></u> VIP8 玫瑰·永恒爱念x128 <u><a href='event:M2402,28'>兑换</a></u> VIP9 玫瑰·永恒爱念x256 <u><a href='event:M2402,29'>兑换</a></u> VIP10 玫瑰·永恒爱念x512 <u><a href='event:M2402,30'>兑换</a></u> <u><a href='event:M2402,0'>返回首页</a></u> ]]); end function ontalk2016_21(npc,event,player) if player:get_player_type() <= 0 then if player:num_item(10198,1) >= 1 then player:remove_item(10198,1); player:set_vip_status(1,0,5); player:set_situ_revive_num(2); ------左下角VIP数字等级 player:alert(10,0,0,"恭喜您,成为VIP1贵宾!"); g_alert("[<font color='#FF0000'>"..player:GetName().."</font>]使用[玫瑰·永恒爱念<font color='#FF0000'>x1</font>]在[福利官]兑换成为本服VIP1会员!",2,1000,0,1); else player:alert(10,0,0,"您没有玫瑰·永恒爱念<font color='#FF0000'>x1</font>,兑换失败!"); end else player:alert(10,0,0,"您已经是的VIP1贵宾或超过VIP1,兑换失败!"); end ontalk2016_20(npc,0,player,0); end function ontalk2016_22(npc,event,player) if player:get_player_type() == 0 then player:alert(10,0,0,"您不是VIP贵宾,请先成为VIP贵宾1!"); elseif player:get_player_type() == 1 then if player:num_item(10198,1) >= 2 then player:remove_item(10198,2); player:set_vip_status(2,0,5); player:set_situ_revive_num(3); ------左下角VIP数字等级 player:alert(10,0,0,"恭喜您,成为VIP2贵宾!"); g_alert("[<font color='#FF0000'>"..player:GetName().."</font>]使用[玫瑰·永恒爱念<font color='#FF0000'>x1</font>]在[福利官]兑换成为本服VIP2会员!",2,1000,0,1); else player:alert(10,0,0,"您没有玫瑰·永恒爱念<font color='#FF0000'>x2</font>,兑换失败!"); end else player:alert(10,0,0,"您已经是的VIP2贵宾或超过VIP2,兑换失败!"); end ontalk2016_20(npc,0,player,0); end function ontalk2016_23(npc,event,player) if player:get_player_type() < 2 then player:alert(10,0,0,"您不是VIP2贵宾,请先成为VIP贵宾2!"); elseif player:get_player_type() == 2 then if player:num_item(10198,1) >= 4 then player:remove_item(10198,4); player:set_vip_status(3,0,5); player:set_situ_revive_num(4); ------左下角VIP数字等级 player:alert(10,0,0,"恭喜您,成为VIP3贵宾!"); g_alert("[<font color='#FF0000'>"..player:GetName().."</font>]使用[玫瑰·永恒爱念<font color='#FF0000'>x1</font>]在[福利官]兑换成为本服VIP3会员!",2,1000,0,1); else player:alert(10,0,0,"您没有玫瑰·永恒爱念<font color='#FF0000'>x4</font>,兑换失败!"); end else player:alert(10,0,0,"您已经是的VIP3贵宾或超过VIP3,兑换失败!"); end ontalk2016_20(npc,0,player,0); end function ontalk2016_24(npc,event,player) if player:get_player_type() < 3 then player:alert(10,0,0,"您不是VIP3贵宾,请先成为VIP贵宾3!"); elseif player:get_player_type() == 3 then if player:num_item(10198,1) >= 8 then player:remove_item(10198,8); player:set_vip_status(4,0,5); player:set_situ_revive_num(5); ------左下角VIP数字等级 player:alert(10,0,0,"恭喜您,成为VIP4贵宾!"); g_alert("[<font color='#FF0000'>"..player:GetName().."</font>]使用[玫瑰·永恒爱念<font color='#FF0000'>x1</font>]在[福利官]兑换成为本服VIP4会员!",2,1000,0,1); else player:alert(10,0,0,"您没有玫瑰·永恒爱念<font color='#FF0000'>x8</font>,兑换失败!"); end else player:alert(10,0,0,"您已经是的VIP4贵宾或超过VIP4,兑换失败!"); end ontalk2016_20(npc,0,player,0); end function ontalk2016_25(npc,event,player) if player:get_player_type() < 4 then player:alert(10,0,0,"您不是VIP4贵宾,请先成为VIP贵宾4!"); elseif player:get_player_type() == 4 then if player:num_item(10198,1) >= 16 then player:remove_item(10198,16); player:set_vip_status(5,0,5); player:set_situ_revive_num(6); ------左下角VIP数字等级 player:alert(10,0,0,"恭喜您,成为VIP5贵宾!"); g_alert("[<font color='#FF0000'>"..player:GetName().."</font>]使用[玫瑰·永恒爱念<font color='#FF0000'>x1</font>]在[福利官]兑换成为本服VIP5会员!",2,1000,0,1); else player:alert(10,0,0,"您没有玫瑰·永恒爱念<font color='#FF0000'>x16</font>,兑换失败!"); end else player:alert(10,0,0,"您已经是的VIP5贵宾或超过VIP5,兑换失败!"); end ontalk2016_20(npc,0,player,0); end function ontalk2016_26(npc,event,player) if player:get_player_type() < 5 then player:alert(10,0,0,"您不是VIP5贵宾,请先成为VIP贵宾5!"); elseif player:get_player_type() == 5 then if player:num_item(10198,1) >= 32 then player:remove_item(10198,32); player:set_vip_status(6,0,5); player:set_situ_revive_num(7); ------左下角VIP数字等级 player:alert(10,0,0,"恭喜您,成为VIP6贵宾!"); g_alert("[<font color='#FF0000'>"..player:GetName().."</font>]使用[玫瑰·永恒爱念<font color='#FF0000'>x1</font>]在[福利官]兑换成为本服VIP6会员!",2,1000,0,1); else player:alert(10,0,0,"您没有玫瑰·永恒爱念<font color='#FF0000'>x32</font>,兑换失败!"); end else player:alert(10,0,0,"您已经是的VIP6贵宾或超过VIP6,兑换失败!"); end ontalk2016_20(npc,0,player,0); end function ontalk2016_27(npc,event,player) if player:get_player_type() < 6 then player:alert(10,0,0,"您不是VIP6贵宾,请先成为VIP贵宾6!"); elseif player:get_player_type() == 6 then if player:num_item(10198,1) >= 64 then player:remove_item(10198,64); player:set_vip_status(7,0,5); player:set_situ_revive_num(8); ------左下角VIP数字等级 player:alert(10,0,0,"恭喜您,成为VIP7贵宾!"); g_alert("[<font color='#FF0000'>"..player:GetName().."</font>]使用[玫瑰·永恒爱念<font color='#FF0000'>x3</font>]在[福利官]兑换成为本服VIP7会员!",2,1000,0,1); else player:alert(10,0,0,"您没有玫瑰·永恒爱念<font color='#FF0000'>x64</font>,兑换失败!"); end else player:alert(10,0,0,"您已经是的VIP7贵宾或超过VIP7,兑换失败!"); end ontalk2016_20(npc,0,player,0); end function ontalk2016_28(npc,event,player) if player:get_player_type() < 7 then player:alert(10,0,0,"您不是VIP7贵宾,请先成为VIP贵宾7!"); elseif player:get_player_type() == 7 then if player:num_item(10198,1) >= 128 then player:remove_item(10198,128); player:set_vip_status(8,0,5); player:set_situ_revive_num(9); ------左下角VIP数字等级 player:alert(10,0,0,"恭喜您,成为VIP8贵宾!"); g_alert("[<font color='#FF0000'>"..player:GetName().."</font>]使用[玫瑰·永恒爱念<font color='#FF0000'>x30</font>]在[福利官]兑换成为本服VIP8会员!",2,1000,0,1); else player:alert(10,0,0,"您没有玫瑰·永恒爱念<font color='#FF0000'>x128</font>,兑换失败!"); end else player:alert(10,0,0,"您已经是的VIP8贵宾或超过VIP8,兑换失败!"); end ontalk2016_20(npc,0,player,0); end function ontalk2016_29(npc,event,player) if player:get_player_type() < 8 then player:alert(10,0,0,"您不是VIP8贵宾,请先成为VIP贵宾8!"); elseif player:get_player_type() == 8 then if player:num_item(10198,1) >= 256 then player:remove_item(10198,256); player:set_vip_status(9,0,5); player:set_situ_revive_num(10); ------左下角VIP数字等级 player:alert(10,0,0,"恭喜您,成为VIP9贵宾!"); g_alert("[<font color='#FF0000'>"..player:GetName().."</font>]使用[玫瑰·永恒爱念<font color='#FF0000'>x30</font>]在[福利官]兑换成为本服VIP9会员!",2,1000,0,1); else player:alert(10,0,0,"您没有玫瑰·永恒爱念<font color='#FF0000'>x256</font>,兑换失败!"); end else player:alert(10,0,0,"您已经是的VIP9贵宾或超过VIP9,兑换失败!"); end ontalk2016_20(npc,0,player,0); end function ontalk2016_30(npc,event,player) if player:get_player_type() < 9 then player:alert(10,0,0,"您不是VIP9贵宾,请先成为VIP贵宾9!"); elseif player:get_player_type() == 9 then if player:num_item(10198,1) >= 512 then player:remove_item(10198,512); player:set_vip_status(10,0,5); player:set_situ_revive_num(12); ------左下角VIP数字等级 player:alert(10,0,0,"恭喜您,成为VIP10贵宾!"); g_alert("[<font color='#FF0000'>"..player:GetName().."</font>]使用[玫瑰·永恒爱念<font color='#FF0000'>x30</font>]在[福利官]兑换成为本服VIP10会员!",2,1000,0,1); else player:alert(10,0,0,"您没有玫瑰·永恒爱念<font color='#FF0000'>x512</font>,兑换失败!"); end else player:alert(10,0,0,"您已经是的VIP10贵宾,兑换失败!"); end ontalk2016_20(npc,0,player,0); end function ontalk2016_1(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ 领取要求:<font color="#FF0000">免费领取武器</font> #&item20017#& 白虎战剑 数量:1 <u><a href='event:M2402,101'>免费领取</a></u> #&item20018#& 火灵法杖 数量:1 <u><a href='event:M2402,102'>免费领取</a></u> #&item20019#& 青龙道剑 数量:1 <u><a href='event:M2402,103'>免费领取</a></u> <u><a href='event:M2402,0'>返回上页</a></u> ]]); end function ontalk2016_101(npc,event,player) if g_get_day() <= 9 then if player:get_vcoin_worth() >= 0 then ----检测充值元宝 if player:get_param(295) == 0 then ----检测是否领取过新区充值豪礼 if player:num_bag_black() >= 1 then ----检测背包数量 if player:get_job() == 1 then ----检测玩家职业 player:add_item(20017,1,0); ----战士70级武器 player:set_param(295,1); g_alert("[<font color='#FF0000'>"..player:GetName().."</font>]在福利官领取了[新区充值豪礼],推广了10个群就领取了70级武器(70级对应职业武器)",2,1000,0,1); else player:alert(10,0,0,"职业不符"); end else player:alert(10,0,0,"您的背包空间不足1格,无法领取"); end else player:alert(10,0,0,"您已经领取过新区充值豪礼了"); end else player:alert(10,0,0,"累计充值20000元宝,才能领取新区充值豪礼"); end else player:alert(10,0,0,"只能在开区前10天领取"); end ontalk2016_1(npc,0,player,0); end function ontalk2016_102(npc,event,player) if g_get_day() <= 9 then if player:get_vcoin_worth() >= 0 then ----检测充值元宝 if player:get_param(295) == 0 then ----检测是否领取过新区充值豪礼 if player:num_bag_black() >= 1 then ----检测背包数量 if player:get_job() == 2 then player:add_item(20018,1,0); ----法师70级武器 player:set_param(295,1); g_alert("[<font color='#FF0000'>"..player:GetName().."</font>]在福利官领取了[新区充值豪礼],推广了10个群就领取了70级武器(70级对应职业武器)",2,1000,0,1); else player:alert(10,0,0,"职业不符"); end else player:alert(10,0,0,"您的背包空间不足1格,无法领取"); end else player:alert(10,0,0,"您已经领取过新区充值豪礼了"); end else player:alert(10,0,0,"累计充值20000元宝,才能领取新区充值豪礼"); end else player:alert(10,0,0,"只能在开区前10天领取"); end ontalk2016_1(npc,0,player,0); end function ontalk2016_103(npc,event,player) if g_get_day() <= 9 then if player:get_vcoin_worth() >= 0 then ----检测充值元宝 if player:get_param(295) == 0 then ----检测是否领取过新区充值豪礼 if player:num_bag_black() >= 1 then ----检测背包数量 if player:get_job() == 3 then player:add_item(20019,1,0); ----道士70级武器 player:set_param(295,1); g_alert("[<font color='#FF0000'>"..player:GetName().."</font>]在福利官领取了[新区充值豪礼],推广了10个群就领取了70级武器(70级对应职业武器)",2,1000,0,1); else player:alert(10,0,0,"职业不符"); end else player:alert(10,0,0,"您的背包空间不足1格,无法领取"); end else player:alert(10,0,0,"您已经领取过新区充值豪礼了"); end else player:alert(10,0,0,"累计充值20000元宝,才能领取新区充值豪礼"); end else player:alert(10,0,0,"只能在开区前10天领取"); end ontalk2016_1(npc,0,player,0); end function ontalk2016_2(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <font color="#FF8000">50级奖励:</font>绑定金币300万+54级对应职业首饰1件 <u><a href='event:M2402,201'>点击领取</a></u> <font color="#FF0000">剩余名额:</font><font color="#FFFF00">]]..g_get_param(10)..[[/1500名</font> #&talk_line#& <font color="#FF8000">60级奖励:</font>绑定金币700万+59级对应职业首饰1件 <u><a href='event:M2402,202'>点击领取</a></u> <font color="#FF0000">剩余名额:</font><font color="#FFFF00">]]..g_get_param(11)..[[/500名</font> #&talk_line#& <font color="#FF8000">70级奖励:</font>绑定金币1200万+70级对应职业首饰1件 <u><a href='event:M2402,203'>点击领取</a></u> <font color="#FF0000">剩余名额:</font><font color="#FFFF00">]]..g_get_param(12)..[[/150名</font> #&talk_line#& <font color="#FF8000">80级奖励:</font>绑定金币2000万+79级对应职业首饰1件 <u><a href='event:M2402,204'>点击领取</a></u> <font color="#FF0000">剩余名额:</font><font color="#FFFF00">]]..g_get_param(13)..[[/50名</font> #&talk_line#& <font color="#FF0000">冲级奖励前3名到达120奖励100W元宝 <u><a href='event:M2402,0'>返回上页</a></u> ]]); end function ontalk2016_201(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ 领取要求:<font color="#FF0000">达到50级</font> 剩余名额:<font color="#FFFF00">]]..g_get_param(10)..[[/1500名</font> #&item50013#& 战士奖励 #&item50014#& 法师奖励 #&item50015#& 道士奖励 <u><a href='event:M2402,2011'>点击领取</a></u> <u><a href='event:M2402,2'>返回上页</a></u> ]]); end function ontalk2016_202(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ 领取要求:<font color="#FF0000">达到60级</font> 剩余名额:<font color="#FFFF00">]]..g_get_param(11)..[[/500名</font> #&item50016#& 战士奖励 #&item50017#& 法师奖励 #&item50018#& 道士奖励 <u><a href='event:M2402,2021'>点击领取</a></u> <u><a href='event:M2402,2'>返回上页</a></u> ]]); end function ontalk2016_203(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ 领取要求:<font color="#FF0000">达到70级</font> 剩余名额:<font color="#FFFF00">]]..g_get_param(12)..[[/150名</font> #&item60022#& 战士奖励 #&item60023#& 法师奖励 #&item60024#& 道士奖励 <u><a href='event:M2402,2031'>点击领取</a></u> <u><a href='event:M2402,2'>返回上页</a></u> ]]); end function ontalk2016_204(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ 领取要求:<font color="#FF0000">达到80级</font> 剩余名额:<font color="#FFFF00">]]..g_get_param(13)..[[/50名</font> #&item50028#& 战士奖励 #&item50029#& 法师奖励 #&item50030#& 道士奖励 <u><a href='event:M2402,2041'>点击领取</a></u> <u><a href='event:M2402,2'>返回上页</a></u> ]]); end function ontalk2016_2011(npc,event,player) if player:get_level() >= 50 then if g_get_param(10) < 1500 then if player:get_param(350) == 0 then if player:num_bag_black() >= 1 then if player:get_job() == 1 then player:add_gamemoney_bind(3000000); player:add_item(50013,1,0); player:set_param(350,1); g_set_param(10,g_get_param(10) + 1); player:alert(10,0,0,"领取新区50级冲级奖励"); end if player:get_job() == 2 then player:add_gamemoney_bind(3000000); player:add_item(50014,1,0); player:set_param(350,1); g_set_param(10,g_get_param(10) + 1); player:alert(10,0,0,"领取新区50级冲级奖励"); end if player:get_job() == 3 then player:add_gamemoney_bind(3000000); player:add_item(50015,1,0); player:set_param(350,1); g_set_param(10,g_get_param(10) + 1); player:alert(10,0,0,"领取新区50级冲级奖励"); end else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); ontalk2016_201(npc,0,player,0); end else player:alert(10,0,0,"您已经领取过,新区50级冲级奖励了"); ontalk2016_2(npc,0,player,0); end else player:alert(10,0,0,"50级冲级奖励名额已满"); ontalk2016_2(npc,0,player,0); end else player:alert(10,0,0,"您的等级不足50级,无法领取奖励"); ontalk2016_201(npc,0,player,0); end end function ontalk2016_2021(npc,event,player) if player:get_level() >= 60 then if g_get_param(11) < 500 then if player:get_param(351) == 0 then if player:num_bag_black() >= 1 then if player:get_job() == 1 then player:add_gamemoney_bind(7000000); player:add_item(50016,1,0); player:set_param(351,1); g_set_param(11,g_get_param(11) + 1); player:alert(10,0,0,"领取新区60级冲级奖励"); end if player:get_job() == 2 then player:add_gamemoney_bind(7000000); player:add_item(50017,1,0); player:set_param(351,1); g_set_param(11,g_get_param(11) + 1); player:alert(10,0,0,"领取新区60级冲级奖励"); end if player:get_job() == 3 then player:add_gamemoney_bind(7000000); player:add_item(50018,1,0); player:set_param(351,1); g_set_param(11,g_get_param(11) + 1); player:alert(10,0,0,"领取新区60级冲级奖励"); end else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); ontalk2016_202(npc,0,player,0); end else player:alert(10,0,0,"您已经领取过,新区60级冲级奖励了"); ontalk2016_2(npc,0,player,0); end else player:alert(10,0,0,"60级冲级奖励名额已满"); ontalk2016_2(npc,0,player,0); end else player:alert(10,0,0,"您的等级不足60级,无法领取奖励"); ontalk2016_202(npc,0,player,0); end end function ontalk2016_2031(npc,event,player) if player:get_level() >= 70 then if g_get_param(12) < 150 then if player:get_param(352) == 0 then if player:num_bag_black() >= 1 then if player:get_job() == 1 then player:add_gamemoney_bind(12000000); player:add_item(60022,1,0); player:set_param(352,1); g_set_param(12,g_get_param(12) + 1); player:alert(4,1000,1,"玩家["..player:GetName().."]领取了70级冲级奖励"); player:alert(10,0,0,"领取新区70级冲级奖励"); end if player:get_job() == 2 then player:add_gamemoney_bind(12000000); player:add_item(60023,1,0); player:set_param(352,1); g_set_param(12,g_get_param(12) + 1); player:alert(4,1000,1,"玩家["..player:GetName().."]领取了70级冲级奖励"); player:alert(10,0,0,"领取新区70级冲级奖励"); end if player:get_job() == 3 then player:add_gamemoney_bind(12000000); player:add_item(60024,1,0); player:set_param(352,1); g_set_param(12,g_get_param(12) + 1); player:alert(4,1000,1,"玩家["..player:GetName().."]领取了70级冲级奖励"); player:alert(10,0,0,"领取新区70级冲级奖励"); end else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); ontalk2016_203(npc,0,player,0); end else player:alert(10,0,0,"您已经领取过,新区70级冲级奖励了"); ontalk2016_2(npc,0,player,0); end else player:alert(10,0,0,"70级冲级奖励名额已满"); ontalk2016_2(npc,0,player,0); end else player:alert(10,0,0,"您的等级不足70级,无法领取奖励"); ontalk2016_203(npc,0,player,0); end end function ontalk2016_2041(npc,event,player) if player:get_level() >= 80 then if g_get_param(13) < 50 then if player:get_param(353) == 0 then if player:num_bag_black() >= 1 then if player:get_job() == 1 then player:add_gamemoney_bind(20000000); player:add_item(50028,1,0); player:set_param(353,1); g_set_param(13,g_get_param(13) + 1); player:alert(4,1000,1,"玩家["..player:GetName().."]领取了80级冲级奖励"); player:alert(10,0,0,"领取新区80级冲级奖励"); end if player:get_job() == 2 then player:add_gamemoney_bind(20000000); player:add_item(50029,1,0); player:set_param(353,1); g_set_param(13,g_get_param(13) + 1); player:alert(4,1000,1,"玩家["..player:GetName().."]领取了80级冲级奖励"); player:alert(10,0,0,"领取新区80级冲级奖励"); end if player:get_job() == 3 then player:add_gamemoney_bind(20000000); player:add_item(50030,1,0); player:set_param(353,1); g_set_param(13,g_get_param(13) + 1); player:alert(4,1000,1,"玩家["..player:GetName().."]领取了80级冲级奖励"); player:alert(10,0,0,"领取新区80级冲级奖励"); end else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); ontalk2016_204(npc,0,player,0); end else player:alert(10,0,0,"您已经领取过,新区80级冲级奖励了"); ontalk2016_2(npc,0,player,0); end else player:alert(10,0,0,"80级冲级奖励名额已满"); ontalk2016_2(npc,0,player,0); end else player:alert(10,0,0,"您的等级不足80级,无法领取奖励"); ontalk2016_204(npc,0,player,0); end end function ontalk2016_3(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&talk_line#& <u><a href='event:M2402,300'>宝藏积分兑换神石碎片</a></u> #&talk_line#& <u><a href='event:M2402,304'>宝藏积分兑换魂珠碎片</a></u> #&talk_line#& <u><a href='event:M2402,0'>返回上页</a></u> ]]); end function ontalk2016_300(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item10122#& <font color="#FFFF00">兑换需要50宝藏积分</font> <u><a href='event:M2402,3001'>兑换</a></u> #&item10123#& <font color="#FFFF00">兑换需要200宝藏积分</font> <u><a href='event:M2402,3002'>兑换</a></u> #&item10124#& <font color="#FFFF00">兑换需要600宝藏积分</font> <u><a href='event:M2402,3003'>兑换</a></u> <u><a href='event:M2402,3'>返回首页</a></u> ]]); end function ontalk2016_3001(npc,event,player) if player:get_param(261) >= 50 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 50); player:add_item(10122,1,1) player:alert(10,0,0,"获得(神石碎片(小))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end else player:alert(10,0,0,"您的宝藏积分不足50,不能兑换"); end ontalk2016_300(npc,0,player,0); end function ontalk2016_3002(npc,event,player) if player:get_param(261) >= 200 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 200); player:add_item(10123,1,1) player:alert(10,0,0,"获得(神石碎片(中))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end else player:alert(10,0,0,"您的宝藏积分不足200,不能兑换"); end ontalk2016_300(npc,0,player,0); end function ontalk2016_3003(npc,event,player) if player:get_param(261) >= 600 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 600); player:add_item(10124,1,1) player:alert(10,0,0,"获得(神石碎片(大))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end else player:alert(10,0,0,"您的宝藏积分不足600,不能兑换"); end ontalk2016_300(npc,0,player,0); end function ontalk2016_360(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item10073#& <font color="#FFFF00">兑换需要1宝藏积分</font> <u><a href='event:M2402,3601'>兑换</a></u> #&item10074#& <font color="#FFFF00">兑换需要2宝藏积分</font> <u><a href='event:M2402,3602'>兑换</a></u> <u><a href='event:M2402,3'>返回首页</a></u> ]]); end function ontalk2016_3601(npc,event,player) if player:get_param(261) >= 1 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 1); player:add_item(10073,1,1) player:alert(10,0,0,"获得【招财进宝(中)】"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end else player:alert(10,0,0,"您的宝藏积分不足1,不能兑换"); end ontalk2016_360(npc,0,player,0); end function ontalk2016_3602(npc,event,player) if player:get_param(261) >= 2 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 2); player:add_item(10074,1,1) player:alert(10,0,0,"获得【招财进宝(大)】"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end else player:alert(10,0,0,"您的宝藏积分不足2,不能兑换"); end ontalk2016_360(npc,0,player,0); end function ontalk2016_301(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> <b>兑换战魂装备</b> #&item60022#& <font color="#FFFF00">兑换需要10宝藏积分</font> <u><a href='event:M2402,3011'>兑换</a></u> #&item40022#& <font color="#FFFF00">兑换需要10宝藏积分</font> <u><a href='event:M2402,3012'>兑换</a></u> #&item90022#& <font color="#FFFF00">兑换需要10宝藏积分</font> <u><a href='event:M2402,3013'>兑换</a></u> #&item100022#& <font color="#FFFF00">兑换需要10宝藏积分</font> <u><a href='event:M2402,3014'>兑换</a></u> <u><a href='event:M2402,302'>兑换法魂装备</a></u> <u><a href='event:M2402,303'>兑换玄魂装备</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3011(npc,event,player) if player:get_param(261) >= 10 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 10); player:add_item(60022,1,0) player:alert(10,0,0,"获得(战魂手镯)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足10,不能兑换"); end ontalk2016_301(npc,0,player,0); end function ontalk2016_3012(npc,event,player) if player:get_param(261) >= 10 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 10); player:add_item(40022,1,0) player:alert(10,0,0,"获得(战魂头盔)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end ontalk2016_301(npc,0,player,0); end function ontalk2016_3013(npc,event,player) if player:get_param(261) >= 10 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 10); player:add_item(90022,1,0) player:alert(10,0,0,"获得(战魂腰带)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end ontalk2016_301(npc,0,player,0); end function ontalk2016_3014(npc,event,player) if player:get_param(261) >= 10 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 10); player:add_item(100022,1,0) player:alert(10,0,0,"获得(战魂靴子)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end ontalk2016_301(npc,0,player,0); end function ontalk2016_302(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[个</b> <b>兑换法魂装备</b> #&item60023#& <font color="#FFFF00">兑换需要10宝藏积分</font> <u><a href='event:M2402,3021'>兑换</a></u> #&item40023#& <font color="#FFFF00">兑换需要10宝藏积分</font> <u><a href='event:M2402,3022'>兑换</a></u> #&item90023#& <font color="#FFFF00">兑换需要10宝藏积分</font> <u><a href='event:M2402,3023'>兑换</a></u> #&item100023#& <font color="#FFFF00">兑换需要10宝藏积分</font> <u><a href='event:M2402,3024'>兑换</a></u> <u><a href='event:M2402,301'>兑换战魂装备</a></u> <u><a href='event:M2402,303'>兑换玄魂装备</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3021(npc,event,player) if player:get_param(261) >= 10 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 10); player:add_item(60023,1,0) player:alert(10,0,0,"获得(法魂手镯)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end ontalk2016_302(npc,0,player,0); end function ontalk2016_3022(npc,event,player) if player:get_param(261) >= 10 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 10); player:add_item(40023,1,0) player:alert(10,0,0,"获得(法魂头盔)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end ontalk2016_302(npc,0,player,0); end function ontalk2016_3023(npc,event,player) if player:get_param(261) >= 10 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 10); player:add_item(90023,1,0) player:alert(10,0,0,"获得(法魂腰带)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end ontalk2016_302(npc,0,player,0); end function ontalk2016_3024(npc,event,player) if player:get_param(261) >= 10 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 10); player:add_item(100023,1,0) player:alert(10,0,0,"获得(法魂靴子)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end ontalk2016_302(npc,0,player,0); end function ontalk2016_303(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[个</b> <b>兑换玄魂装备</b> #&item60024#& <font color="#FFFF00">兑换需要10宝藏积分</font> <u><a href='event:M2402,3031'>兑换</a></u> #&item40024#& <font color="#FFFF00">兑换需要10宝藏积分</font> <u><a href='event:M2402,3032'>兑换</a></u> #&item90024#& <font color="#FFFF00">兑换需要10宝藏积分</font> <u><a href='event:M2402,3033'>兑换</a></u> #&item100024#& <font color="#FFFF00">兑换需要10宝藏积分</font> <u><a href='event:M2402,3034'>兑换</a></u> <u><a href='event:M2402,301'>兑换战魂装备</a></u> <u><a href='event:M2402,302'>兑换法魂装备</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3031(npc,event,player) if player:get_param(261) >= 10 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 10); player:add_item(60024,1,0) player:alert(10,0,0,"获得(玄魂手镯)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end ontalk2016_303(npc,0,player,0); end function ontalk2016_3032(npc,event,player) if player:get_param(261) >= 10 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 10); player:add_item(40024,1,0) player:alert(10,0,0,"获得(玄魂头盔)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end ontalk2016_303(npc,0,player,0); end function ontalk2016_3033(npc,event,player) if player:get_param(261) >= 10 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 10); player:add_item(90024,1,0) player:alert(10,0,0,"获得(玄魂腰带)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end ontalk2016_303(npc,0,player,0); end function ontalk2016_3034(npc,event,player) if player:get_param(261) >= 10 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 10); player:add_item(100024,1,0) player:alert(10,0,0,"获得(玄魂靴子)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end ontalk2016_303(npc,0,player,0); end function ontalk2016_304(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item10125#& <font color="#FFFF00">兑换需要100宝藏积分</font> <u><a href='event:M2402,3041'>兑换</a></u> #&item10126#& <font color="#FFFF00">兑换需要300宝藏积分</font> <u><a href='event:M2402,3042'>兑换</a></u> #&item10127#& <font color="#FFFF00">兑换需要800宝藏积分</font> <u><a href='event:M2402,3043'>兑换</a></u> <u><a href='event:M2402,3'>返回首页</a></u> ]]); end function ontalk2016_3041(npc,event,player) if player:get_param(261) >= 100 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 100); player:add_item(10125,1,1) player:alert(10,0,0,"获得(魂珠碎片(小))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end else player:alert(10,0,0,"您的宝藏积分不足100,不能兑换"); end ontalk2016_304(npc,0,player,0); end function ontalk2016_3042(npc,event,player) if player:get_param(261) >= 300 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 300); player:add_item(10126,1,1) player:alert(10,0,0,"获得(魂珠碎片(中))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end else player:alert(10,0,0,"您的宝藏积分不足300,不能兑换"); end ontalk2016_304(npc,0,player,0); end function ontalk2016_3043(npc,event,player) if player:get_param(261) >= 800 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 800); player:add_item(10127,1,1) player:alert(10,0,0,"获得(魂珠碎片(大))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end else player:alert(10,0,0,"您的宝藏积分不足800,不能兑换"); end ontalk2016_304(npc,0,player,0); end function ontalk2016_307(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> <b>兑换雷龙装备</b> #&item50028#& <font color="#FFFF00">需要赤月戒指+20积分</font> <u><a href='event:M2402,3071'>兑换</a></u> #&item70028#& <font color="#FFFF00">需要赤月项链+20积分</font> <u><a href='event:M2402,3072'>兑换</a></u> #&item90028#& <font color="#FFFF00">需要赤月腰带+20积分</font> <u><a href='event:M2402,3073'>兑换</a></u> #&item100028#& <font color="#FFFF00">需要赤月靴子+20积分</font> <u><a href='event:M2402,3074'>兑换</a></u> <u><a href='event:M2402,308'>兑换炎龙装备</a></u> <u><a href='event:M2402,309'>兑换青龙装备</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3071(npc,event,player) if player:num_item(50025,1) >= 1 then if player:get_param(261) >= 20 then player:set_param(261,player:get_param(261) - 20); player:update_item(50025,50028,1); player:alert(10,0,0,"获得(雷龙戒指)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足20,不能兑换"); end else player:alert(10,0,0,"您没有赤月戒指,不能兑换"); end ontalk2016_307(npc,0,player,0); end function ontalk2016_3072(npc,event,player) if player:num_item(70025,1) >= 1 then if player:get_param(261) >= 20 then player:set_param(261,player:get_param(261) - 20); player:update_item(70025,70028,1); player:alert(10,0,0,"获得(雷龙项链)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足20,不能兑换"); end else player:alert(10,0,0,"您没有赤月项链,不能兑换"); end ontalk2016_307(npc,0,player,0); end function ontalk2016_3073(npc,event,player) if player:num_item(90025,1) >= 1 then if player:get_param(261) >= 20 then player:set_param(261,player:get_param(261) - 20); player:update_item(90025,90028,1); player:alert(10,0,0,"获得(雷龙腰带)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足20,不能兑换"); end else player:alert(10,0,0,"您没有赤月腰带,不能兑换"); end ontalk2016_307(npc,0,player,0); end function ontalk2016_3074(npc,event,player) if player:num_item(100025,1) >= 1 then if player:get_param(261) >= 20 then player:set_param(261,player:get_param(261) - 20); player:update_item(100025,100028,1); player:alert(10,0,0,"获得(雷龙靴子)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足20,不能兑换"); end else player:alert(10,0,0,"您没有赤月靴子,不能兑换"); end ontalk2016_307(npc,0,player,0); end function ontalk2016_308(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> <b>兑换炎龙装备</b> #&item50029#& <font color="#FFFF00">需要冥月戒指+20积分</font> <u><a href='event:M2402,3081'>兑换</a></u> #&item70029#& <font color="#FFFF00">需要冥月项链+20积分</font> <u><a href='event:M2402,3082'>兑换</a></u> #&item90029#& <font color="#FFFF00">需要冥月腰带+20积分</font> <u><a href='event:M2402,3083'>兑换</a></u> #&item100029#& <font color="#FFFF00">需要冥月靴子+20积分</font> <u><a href='event:M2402,3084'>兑换</a></u> <u><a href='event:M2402,307'>兑换雷龙装备</a></u> <u><a href='event:M2402,309'>兑换青龙装备</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3081(npc,event,player) if player:num_item(50026,1) >= 1 then if player:get_param(261) >= 20 then player:set_param(261,player:get_param(261) - 20); player:update_item(50026,50029,1); player:alert(10,0,0,"获得(炎龙戒指)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足20,不能兑换"); end else player:alert(10,0,0,"您没有冥月戒指,不能兑换"); end ontalk2016_308(npc,0,player,0); end function ontalk2016_3082(npc,event,player) if player:num_item(70026,1) >= 1 then if player:get_param(261) >= 20 then player:set_param(261,player:get_param(261) - 20); player:update_item(70026,70029,1); player:alert(10,0,0,"获得(炎龙项链)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足20,不能兑换"); end else player:alert(10,0,0,"您没有冥月项链,不能兑换"); end ontalk2016_308(npc,0,player,0); end function ontalk2016_3083(npc,event,player) if player:num_item(90026,1) >= 1 then if player:get_param(261) >= 20 then player:set_param(261,player:get_param(261) - 20); player:update_item(90026,90029,1); player:alert(10,0,0,"获得(炎龙腰带)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足20,不能兑换"); end else player:alert(10,0,0,"您没有冥月腰带,不能兑换"); end ontalk2016_308(npc,0,player,0); end function ontalk2016_3084(npc,event,player) if player:num_item(100026,1) >= 1 then if player:get_param(261) >= 20 then player:set_param(261,player:get_param(261) - 20); player:update_item(100026,100029,1); player:alert(10,0,0,"获得(炎龙靴子)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足20,不能兑换"); end else player:alert(10,0,0,"您没有冥月靴子,不能兑换"); end ontalk2016_308(npc,0,player,0); end function ontalk2016_309(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> <b>兑换青龙装备</b> #&item50030#& <font color="#FFFF00">需要玄月戒指+20积分</font> <u><a href='event:M2402,3091'>兑换</a></u> #&item70030#& <font color="#FFFF00">需要玄月项链+20积分</font> <u><a href='event:M2402,3092'>兑换</a></u> #&item90030#& <font color="#FFFF00">需要玄月腰带+20积分</font> <u><a href='event:M2402,3093'>兑换</a></u> #&item100030#& <font color="#FFFF00">需要玄月靴子+20积分</font> <u><a href='event:M2402,3094'>兑换</a></u> <u><a href='event:M2402,307'>兑换雷龙装备</a></u> <u><a href='event:M2402,308'>兑换炎龙装备</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3091(npc,event,player) if player:num_item(50027,1) >= 1 then if player:get_param(261) >= 20 then player:set_param(261,player:get_param(261) - 20); player:update_item(50027,50030,1); player:alert(10,0,0,"获得(青龙戒指)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足20,不能兑换"); end else player:alert(10,0,0,"您没有玄月戒指,不能兑换"); end ontalk2016_309(npc,0,player,0); end function ontalk2016_3092(npc,event,player) if player:num_item(70027,1) >= 1 then if player:get_param(261) >= 20 then player:set_param(261,player:get_param(261) - 20); player:update_item(70027,70030,1); player:alert(10,0,0,"获得(青龙项链)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足20,不能兑换"); end else player:alert(10,0,0,"您没有玄月项链,不能兑换"); end ontalk2016_309(npc,0,player,0); end function ontalk2016_3093(npc,event,player) if player:num_item(90027,1) >= 1 then if player:get_param(261) >= 20 then player:set_param(261,player:get_param(261) - 20); player:update_item(90027,90030,1); player:alert(10,0,0,"获得(青龙腰带)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足20,不能兑换"); end else player:alert(10,0,0,"您没有玄月腰带,不能兑换"); end ontalk2016_309(npc,0,player,0); end function ontalk2016_3094(npc,event,player) if player:num_item(100027,1) >= 1 then if player:get_param(261) >= 20 then player:set_param(261,player:get_param(261) - 20); player:update_item(100027,100030,1); player:alert(10,0,0,"获得(青龙靴子)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足20,不能兑换"); end else player:alert(10,0,0,"您没有玄月靴子,不能兑换"); end ontalk2016_309(npc,0,player,0); end function ontalk2016_310(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> <b>兑换战圣装备</b> #&item40031#& <font color="#FFFF00">需要雷龙头盔+25积分</font> <u><a href='event:M2402,3101'>兑换</a></u> #&item60031#& <font color="#FFFF00">需要雷龙手镯+25积分</font> <u><a href='event:M2402,3102'>兑换</a></u> #&item90031#& <font color="#FFFF00">需要雷龙腰带+25积分</font> <u><a href='event:M2402,3103'>兑换</a></u> #&item100031#& <font color="#FFFF00">需要雷龙靴子+25积分</font> <u><a href='event:M2402,3104'>兑换</a></u> <u><a href='event:M2402,311'>兑换法圣装备</a></u> <u><a href='event:M2402,312'>兑换道圣装备</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3101(npc,event,player) if player:num_item(40028,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(40028,40031,1); player:alert(10,0,0,"获得(战圣头盔)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25,不能兑换"); end else player:alert(10,0,0,"您没有雷龙头盔,不能兑换"); end ontalk2016_310(npc,0,player,0); end function ontalk2016_3102(npc,event,player) if player:num_item(60028,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(60028,60031,1); player:alert(10,0,0,"获得(战圣手镯)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25,不能兑换"); end else player:alert(10,0,0,"您没有雷龙手镯,不能兑换"); end ontalk2016_310(npc,0,player,0); end function ontalk2016_3103(npc,event,player) if player:num_item(90028,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(90028,90031,1); player:alert(10,0,0,"获得(战圣腰带)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25,不能兑换"); end else player:alert(10,0,0,"您没有雷龙腰带,不能兑换"); end ontalk2016_310(npc,0,player,0); end function ontalk2016_3104(npc,event,player) if player:num_item(100028,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(100028,100031,1); player:alert(10,0,0,"获得(战圣靴子)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25,不能兑换"); end else player:alert(10,0,0,"您没有雷龙靴子,不能兑换"); end ontalk2016_310(npc,0,player,0); end function ontalk2016_311(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> <b>兑换法圣装备</b> #&item40032#& <font color="#FFFF00">需要炎龙头盔+25积分</font> <u><a href='event:M2402,3111'>兑换</a></u> #&item60032#& <font color="#FFFF00">需要炎龙手镯+25积分</font> <u><a href='event:M2402,3112'>兑换</a></u> #&item90032#& <font color="#FFFF00">需要炎龙腰带+25积分</font> <u><a href='event:M2402,3113'>兑换</a></u> #&item100032#& <font color="#FFFF00">需要炎龙靴子+25积分</font> <u><a href='event:M2402,3114'>兑换</a></u> <u><a href='event:M2402,310'>兑换战圣装备</a></u> <u><a href='event:M2402,312'>兑换道圣装备</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3111(npc,event,player) if player:num_item(40029,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(40029,40032,1); player:alert(10,0,0,"获得(法圣头盔)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25,不能兑换"); end else player:alert(10,0,0,"您没有炎龙头盔,不能兑换"); end ontalk2016_311(npc,0,player,0); end function ontalk2016_3112(npc,event,player) if player:num_item(60029,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(60029,60032,1); player:alert(10,0,0,"获得(法圣手镯)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25,不能兑换"); end else player:alert(10,0,0,"您没有炎龙手镯,不能兑换"); end ontalk2016_311(npc,0,player,0); end function ontalk2016_3113(npc,event,player) if player:num_item(90029,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(90029,90032,1); player:alert(10,0,0,"获得(法圣腰带)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25,不能兑换"); end else player:alert(10,0,0,"您没有炎龙腰带,不能兑换"); end ontalk2016_311(npc,0,player,0); end function ontalk2016_3114(npc,event,player) if player:num_item(100029,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(100029,100032,1); player:alert(10,0,0,"获得(法圣靴子)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25,不能兑换"); end else player:alert(10,0,0,"您没有炎龙靴子,不能兑换"); end ontalk2016_311(npc,0,player,0); end function ontalk2016_312(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> <b>兑换道圣装备</b> #&item40033#& <font color="#FFFF00">需要青龙头盔+25积分</font> <u><a href='event:M2402,3121'>兑换</a></u> #&item60033#& <font color="#FFFF00">需要青龙手镯+25积分</font> <u><a href='event:M2402,3122'>兑换</a></u> #&item90033#& <font color="#FFFF00">需要青龙腰带+25积分</font> <u><a href='event:M2402,3123'>兑换</a></u> #&item100033#& <font color="#FFFF00">需要青龙靴子+25积分</font> <u><a href='event:M2402,3124'>兑换</a></u> <u><a href='event:M2402,310'>兑换战圣装备</a></u> <u><a href='event:M2402,311'>兑换法圣装备</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3121(npc,event,player) if player:num_item(40030,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(40030,40033,1); player:alert(10,0,0,"获得(道圣头盔)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25,不能兑换"); end else player:alert(10,0,0,"您没有青龙头盔,不能兑换"); end ontalk2016_312(npc,0,player,0); end function ontalk2016_3122(npc,event,player) if player:num_item(60030,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(60030,60033,1); player:alert(10,0,0,"获得(道圣手镯)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25,不能兑换"); end else player:alert(10,0,0,"您没有青龙手镯,不能兑换"); end ontalk2016_312(npc,0,player,0); end function ontalk2016_3123(npc,event,player) if player:num_item(90030,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(90030,90033,1); player:alert(10,0,0,"获得(道圣腰带)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25,不能兑换"); end else player:alert(10,0,0,"您没有青龙腰带,不能兑换"); end ontalk2016_312(npc,0,player,0); end function ontalk2016_3124(npc,event,player) if player:num_item(100030,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(100030,100033,1); player:alert(10,0,0,"获得(道圣靴子)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25,不能兑换"); end else player:alert(10,0,0,"您没有青龙靴子,不能兑换"); end ontalk2016_312(npc,0,player,0); end function ontalk2016_313(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> <b>兑换真武装备</b> #&item40204#& <font color="#FFFF00">需要战圣头盔+35积分</font> <u><a href='event:M2402,3131'>兑换</a></u> #&item50204#& <font color="#FFFF00">需要战圣戒指+35积分</font> <u><a href='event:M2402,3132'>兑换</a></u> #&item60204#& <font color="#FFFF00">需要战圣手镯+35积分</font> <u><a href='event:M2402,3133'>兑换</a></u> #&item70204#& <font color="#FFFF00">需要战圣项链+35积分</font> <u><a href='event:M2402,3134'>兑换</a></u> <u><a href='event:M2402,314'>兑换真魔装备</a></u> <u><a href='event:M2402,315'>兑换真灵装备</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3131(npc,event,player) if player:num_item(40031,1) >= 1 then if player:get_param(261) >= 35 then player:set_param(261,player:get_param(261) - 35); player:update_item(40031,40204,1); player:alert(10,0,0,"获得(真武头盔)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足35,不能兑换"); end else player:alert(10,0,0,"您没有战圣头盔,不能兑换"); end ontalk2016_313(npc,0,player,0); end function ontalk2016_3132(npc,event,player) if player:num_item(50031,1) >= 1 then if player:get_param(261) >= 35 then player:set_param(261,player:get_param(261) - 35); player:update_item(50031,50204,1); player:alert(10,0,0,"获得(真武戒指)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足35,不能兑换"); end else player:alert(10,0,0,"您没有战圣戒指,不能兑换"); end ontalk2016_313(npc,0,player,0); end function ontalk2016_3133(npc,event,player) if player:num_item(60031,1) >= 1 then if player:get_param(261) >= 35 then player:set_param(261,player:get_param(261) - 35); player:update_item(60031,60204,1); player:alert(10,0,0,"获得(真武手镯)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足35,不能兑换"); end else player:alert(10,0,0,"您没有战圣手镯,不能兑换"); end ontalk2016_313(npc,0,player,0); end function ontalk2016_3134(npc,event,player) if player:num_item(70031,1) >= 1 then if player:get_param(261) >= 35 then player:set_param(261,player:get_param(261) - 35); player:update_item(70031,70204,1); player:alert(10,0,0,"获得(真武项链)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足35,不能兑换"); end else player:alert(10,0,0,"您没有战圣项链,不能兑换"); end ontalk2016_313(npc,0,player,0); end function ontalk2016_314(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> <b>兑换真魔装备</b> #&item40205#& <font color="#FFFF00">需要法圣头盔+35积分</font> <u><a href='event:M2402,3141'>兑换</a></u> #&item50205#& <font color="#FFFF00">需要法圣戒指+35积分</font> <u><a href='event:M2402,3142'>兑换</a></u> #&item60205#& <font color="#FFFF00">需要法圣手镯+35积分</font> <u><a href='event:M2402,3143'>兑换</a></u> #&item70205#& <font color="#FFFF00">需要法圣项链+35积分</font> <u><a href='event:M2402,3144'>兑换</a></u> <u><a href='event:M2402,313'>兑换真武装备</a></u> <u><a href='event:M2402,315'>兑换真灵装备</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3141(npc,event,player) if player:num_item(40032,1) >= 1 then if player:get_param(261) >= 35 then player:set_param(261,player:get_param(261) - 35); player:update_item(40032,40205,1); player:alert(10,0,0,"获得(真魔头盔)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足35,不能兑换"); end else player:alert(10,0,0,"您没有法圣头盔,不能兑换"); end ontalk2016_314(npc,0,player,0); end function ontalk2016_3142(npc,event,player) if player:num_item(50032,1) >= 1 then if player:get_param(261) >= 35 then player:set_param(261,player:get_param(261) - 35); player:update_item(50032,50205,1); player:alert(10,0,0,"获得(真魔戒指)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足35,不能兑换"); end else player:alert(10,0,0,"您没有法圣戒指,不能兑换"); end ontalk2016_314(npc,0,player,0); end function ontalk2016_3143(npc,event,player) if player:num_item(60032,1) >= 1 then if player:get_param(261) >= 35 then player:set_param(261,player:get_param(261) - 35); player:update_item(60032,60205,1); player:alert(10,0,0,"获得(真魔手镯)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足35,不能兑换"); end else player:alert(10,0,0,"您没有法圣手镯,不能兑换"); end ontalk2016_314(npc,0,player,0); end function ontalk2016_3144(npc,event,player) if player:num_item(70032,1) >= 1 then if player:get_param(261) >= 35 then player:set_param(261,player:get_param(261) - 35); player:update_item(70032,70205,1); player:alert(10,0,0,"获得(真魔项链)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足35,不能兑换"); end else player:alert(10,0,0,"您没有法圣项链,不能兑换"); end ontalk2016_314(npc,0,player,0); end function ontalk2016_315(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> <b>兑换真灵装备</b> #&item40206#& <font color="#FFFF00">需要道圣头盔+35积分</font> <u><a href='event:M2402,3151'>兑换</a></u> #&item50206#& <font color="#FFFF00">需要道圣戒指+35积分</font> <u><a href='event:M2402,3152'>兑换</a></u> #&item60206#& <font color="#FFFF00">需要道圣手镯+35积分</font> <u><a href='event:M2402,3153'>兑换</a></u> #&item70206#& <font color="#FFFF00">需要道圣项链+35积分</font> <u><a href='event:M2402,3154'>兑换</a></u> <u><a href='event:M2402,313'>兑换真武装备</a></u> <u><a href='event:M2402,314'>兑换真魔装备</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3151(npc,event,player) if player:num_item(40033,1) >= 1 then if player:get_param(261) >= 35 then player:set_param(261,player:get_param(261) - 35); player:update_item(40033,40206,1); player:alert(10,0,0,"获得(真灵头盔)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足35,不能兑换"); end else player:alert(10,0,0,"您没有道圣头盔,不能兑换"); end ontalk2016_315(npc,0,player,0); end function ontalk2016_3152(npc,event,player) if player:num_item(50033,1) >= 1 then if player:get_param(261) >= 35 then player:set_param(261,player:get_param(261) - 35); player:update_item(50033,50206,1); player:alert(10,0,0,"获得(真灵戒指)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足35,不能兑换"); end else player:alert(10,0,0,"您没有道圣戒指,不能兑换"); end ontalk2016_315(npc,0,player,0); end function ontalk2016_3153(npc,event,player) if player:num_item(60033,1) >= 1 then if player:get_param(261) >= 35 then player:set_param(261,player:get_param(261) - 35); player:update_item(60033,60206,1); player:alert(10,0,0,"获得(真灵手镯)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足35,不能兑换"); end else player:alert(10,0,0,"您没有道圣手镯,不能兑换"); end ontalk2016_315(npc,0,player,0); end function ontalk2016_3154(npc,event,player) if player:num_item(70033,1) >= 1 then if player:get_param(261) >= 35 then player:set_param(261,player:get_param(261) - 35); player:update_item(70033,70206,1); player:alert(10,0,0,"获得(真灵项链)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足35,不能兑换"); end else player:alert(10,0,0,"您没有道圣项链,不能兑换"); end ontalk2016_315(npc,0,player,0); end function ontalk2016_370(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item20020#& <font color="#FFFF00">需要150宝藏积分</font> <u><a href='event:M2402,3701'>兑换</a></u> #&item20021#& <font color="#FFFF00">需要150宝藏积分</font> <u><a href='event:M2402,3702'>兑换</a></u> #&item20022#& <font color="#FFFF00">需要150宝藏积分</font> <u><a href='event:M2402,3703'>兑换</a></u> #&item20023#& <font color="#FFFF00">需要魔龙战刃+200积分</font> <u><a href='event:M2402,3704'>兑换</a></u> #&item20024#& <font color="#FFFF00">需要魔龙法杖+200积分</font> <u><a href='event:M2402,3705'>兑换</a></u> #&item20025#& <font color="#FFFF00">需要魔龙道剑+200积分</font> <u><a href='event:M2402,3706'>兑换</a></u> <u><a href='event:M2402,371'>下一页</a></u> <u><a href='event:M2402,3'>返回首页</a></u> ]]); end function ontalk2016_3701(npc,event,player) if player:get_param(261) >= 150 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 150); player:add_item(20020,1,0) player:alert(10,0,0,"获得(魔龙战刃)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足150个,不能兑换"); end ontalk2016_370(npc,0,player,0); end function ontalk2016_3702(npc,event,player) if player:get_param(261) >= 150 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 150); player:add_item(20021,1,0) player:alert(10,0,0,"获得(魔龙法杖)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足150个,不能兑换"); end ontalk2016_370(npc,0,player,0); end function ontalk2016_3703(npc,event,player) if player:get_param(261) >= 150 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 150); player:add_item(20022,1,0) player:alert(10,0,0,"获得(魔龙道剑)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足150个,不能兑换"); end ontalk2016_370(npc,0,player,0); end function ontalk2016_3704(npc,event,player) if player:num_item(20020,1) >= 1 then if player:get_param(261) >= 200 then player:set_param(261,player:get_param(261) - 200); player:update_item(20020,20023,1); player:alert(10,0,0,"获得(龙魂战刃)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足200,不能兑换"); end else player:alert(10,0,0,"您没有魔龙战刃,不能兑换"); end ontalk2016_370(npc,0,player,0); end function ontalk2016_3705(npc,event,player) if player:num_item(20021,1) >= 1 then if player:get_param(261) >= 200 then player:set_param(261,player:get_param(261) - 200); player:update_item(20021,20024,1); player:alert(10,0,0,"获得(龙魂法杖)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足200,不能兑换"); end else player:alert(10,0,0,"您没有魔龙法杖,不能兑换"); end ontalk2016_370(npc,0,player,0); end function ontalk2016_3706(npc,event,player) if player:num_item(20022,1) >= 1 then if player:get_param(261) >= 200 then player:set_param(261,player:get_param(261) - 200); player:update_item(20022,20025,1); player:alert(10,0,0,"获得(龙魂道扇)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足200,不能兑换"); end else player:alert(10,0,0,"您没有魔龙道剑,不能兑换"); end ontalk2016_370(npc,0,player,0); end function ontalk2016_371(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item20101#& <font color="#FFFF00">需要龙魂战刃+200积分</font> <u><a href='event:M2402,3711'>兑换</a></u> #&item20102#& <font color="#FFFF00">需要龙魂法杖+200积分</font> <u><a href='event:M2402,3712'>兑换</a></u> #&item20103#& <font color="#FFFF00">需要龙魂道扇+200积分</font> <u><a href='event:M2402,3713'>兑换</a></u> #&item20104#& <font color="#FFFF00">需要战魂之刃+300积分</font> <u><a href='event:M2402,3714'>兑换</a></u> #&item20105#& <font color="#FFFF00">需要魔魂之怒+300积分</font> <u><a href='event:M2402,3715'>兑换</a></u> #&item20106#& <font color="#FFFF00">需要道魂之剑+300积分</font> <u><a href='event:M2402,3716'>兑换</a></u> <u><a href='event:M2402,370'>上一页</a></u> <u><a href='event:M2402,372'>下一页</a></u> ]]); end function ontalk2016_3711(npc,event,player) if player:num_item(20023,1) >= 1 then if player:get_param(261) >= 200 then player:set_param(261,player:get_param(261) - 200); player:update_item(20023,20101,1); player:alert(10,0,0,"获得(战魂之刃)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足200,不能兑换"); end else player:alert(10,0,0,"您没有龙魂战刃,不能兑换"); end ontalk2016_371(npc,0,player,0); end function ontalk2016_3712(npc,event,player) if player:num_item(20024,1) >= 1 then if player:get_param(261) >= 200 then player:set_param(261,player:get_param(261) - 200); player:update_item(20024,20102,1); player:alert(10,0,0,"获得(魔魂之怒)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足200,不能兑换"); end else player:alert(10,0,0,"您没有龙魂法杖,不能兑换"); end ontalk2016_371(npc,0,player,0); end function ontalk2016_3713(npc,event,player) if player:num_item(20025,1) >= 1 then if player:get_param(261) >= 200 then player:set_param(261,player:get_param(261) - 200); player:update_item(20025,20103,1); player:alert(10,0,0,"获得(道魂之剑)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足200,不能兑换"); end else player:alert(10,0,0,"您没有龙魂道扇,不能兑换"); end ontalk2016_371(npc,0,player,0); end function ontalk2016_3714(npc,event,player) if player:num_item(20101,1) >= 1 then if player:get_param(261) >= 300 then player:set_param(261,player:get_param(261) - 300); player:update_item(20101,20104,1); player:alert(10,0,0,"获得(武神战刃)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足300,不能兑换"); end else player:alert(10,0,0,"您没有战魂之刃,不能兑换"); end ontalk2016_371(npc,0,player,0); end function ontalk2016_3715(npc,event,player) if player:num_item(20102,1) >= 1 then if player:get_param(261) >= 300 then player:set_param(261,player:get_param(261) - 300); player:update_item(20102,20105,1); player:alert(10,0,0,"获得(魔神法杖)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足300,不能兑换"); end else player:alert(10,0,0,"您没有魔魂之怒,不能兑换"); end ontalk2016_371(npc,0,player,0); end function ontalk2016_3716(npc,event,player) if player:num_item(20103,1) >= 1 then if player:get_param(261) >= 300 then player:set_param(261,player:get_param(261) - 300); player:update_item(20103,20106,1); player:alert(10,0,0,"获得(玄尊道剑)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足300,不能兑换"); end else player:alert(10,0,0,"您没有道魂之剑,不能兑换"); end ontalk2016_371(npc,0,player,0); end function ontalk2016_372(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item20107#& <font color="#FFFF00">需要武神战刃+450积分</font> <u><a href='event:M2402,3721'>兑换</a></u> #&item20108#& <font color="#FFFF00">需要魔神法杖+450积分</font> <u><a href='event:M2402,3722'>兑换</a></u> #&item20109#& <font color="#FFFF00">需要玄尊道剑+450积分</font> <u><a href='event:M2402,3723'>兑换</a></u> #&item20110#& <font color="#FFFF00">需要神灵战刃+650积分</font> <u><a href='event:M2402,3724'>兑换</a></u> #&item20111#& <font color="#FFFF00">需要神灵法杖+650积分</font> <u><a href='event:M2402,3725'>兑换</a></u> #&item20112#& <font color="#FFFF00">需要神灵道剑+650积分</font> <u><a href='event:M2402,3726'>兑换</a></u> <u><a href='event:M2402,371'>上一页</a></u> <u><a href='event:M2402,3'>返回首页</a></u> ]]); end function ontalk2016_3721(npc,event,player) if player:num_item(20104,1) >= 1 then if player:get_param(261) >= 450 then player:set_param(261,player:get_param(261) - 450); player:update_item(20104,20107,1); player:alert(10,0,0,"获得(神灵战刃)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足450,不能兑换"); end else player:alert(10,0,0,"您没有武神战刃,不能兑换"); end ontalk2016_372(npc,0,player,0); end function ontalk2016_3722(npc,event,player) if player:num_item(20105,1) >= 1 then if player:get_param(261) >= 450 then player:set_param(261,player:get_param(261) - 450); player:update_item(20105,20108,1); player:alert(10,0,0,"获得(神灵法杖)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足450,不能兑换"); end else player:alert(10,0,0,"您没有魔神法杖,不能兑换"); end ontalk2016_372(npc,0,player,0); end function ontalk2016_3723(npc,event,player) if player:num_item(20106,1) >= 1 then if player:get_param(261) >= 450 then player:set_param(261,player:get_param(261) - 450); player:update_item(20106,20109,1); player:alert(10,0,0,"获得(神灵道剑)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足450,不能兑换"); end else player:alert(10,0,0,"您没有玄尊道剑,不能兑换"); end ontalk2016_372(npc,0,player,0); end function ontalk2016_3724(npc,event,player) if player:num_item(20107,1) >= 1 then if player:get_param(261) >= 650 then player:set_param(261,player:get_param(261) - 650); player:update_item(20107,20110,1); player:alert(10,0,0,"获得(神龙战刃)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足650,不能兑换"); end else player:alert(10,0,0,"您没有神灵战刃,不能兑换"); end ontalk2016_372(npc,0,player,0); end function ontalk2016_3725(npc,event,player) if player:num_item(20108,1) >= 1 then if player:get_param(261) >= 650 then player:set_param(261,player:get_param(261) - 650); player:update_item(20108,20111,1); player:alert(10,0,0,"获得(神龙法杖)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足650,不能兑换"); end else player:alert(10,0,0,"您没有神灵法杖,不能兑换"); end ontalk2016_372(npc,0,player,0); end function ontalk2016_3726(npc,event,player) if player:num_item(20109,1) >= 1 then if player:get_param(261) >= 650 then player:set_param(261,player:get_param(261) - 650); player:update_item(20109,20112,1); player:alert(10,0,0,"获得(神龙道剑)"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足650,不能兑换"); end else player:alert(10,0,0,"您没有神灵道剑,不能兑换"); end ontalk2016_372(npc,0,player,0); end function ontalk2016_380(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item30035#& <font color="#FFFF00">兑换需要100宝藏积分</font> <u><a href='event:M2402,3801'>兑换</a></u> #&item30036#& <font color="#FFFF00">兑换需要100宝藏积分</font> <u><a href='event:M2402,3802'>兑换</a></u> #&item30037#& <font color="#FFFF00">兑换需要100宝藏积分</font> <u><a href='event:M2402,3803'>兑换</a></u> #&item30038#& <font color="#FFFF00">兑换需要100宝藏积分</font> <u><a href='event:M2402,3804'>兑换</a></u> #&item30039#& <font color="#FFFF00">兑换需要100宝藏积分</font> <u><a href='event:M2402,3805'>兑换</a></u> #&item30040#& <font color="#FFFF00">兑换需要100宝藏积分</font> <u><a href='event:M2402,3806'>兑换</a></u> <u><a href='event:M2402,381'>下一页</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3801(npc,event,player) if player:get_param(261) >= 100 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 100); player:add_item(30035,1,0) player:alert(10,0,0,"获得(天神战甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足100个,不能兑换"); end ontalk2016_380(npc,0,player,0); end function ontalk2016_3802(npc,event,player) if player:get_param(261) >= 100 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 100); player:add_item(30036,1,0) player:alert(10,0,0,"获得(天神战甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足100个,不能兑换"); end ontalk2016_380(npc,0,player,0); end function ontalk2016_3803(npc,event,player) if player:get_param(261) >= 100 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 100); player:add_item(30037,1,0) player:alert(10,0,0,"获得(天神法袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足100个,不能兑换"); end ontalk2016_380(npc,0,player,0); end function ontalk2016_3804(npc,event,player) if player:get_param(261) >= 100 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 100); player:add_item(30038,1,0) player:alert(10,0,0,"获得(天神法袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足100个,不能兑换"); end ontalk2016_380(npc,0,player,0); end function ontalk2016_3805(npc,event,player) if player:get_param(261) >= 100 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 100); player:add_item(30039,1,0) player:alert(10,0,0,"获得(天神道袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足100个,不能兑换"); end ontalk2016_380(npc,0,player,0); end function ontalk2016_3806(npc,event,player) if player:get_param(261) >= 100 then if player:num_bag_black() >= 1 then player:set_param(261,player:get_param(261) - 100); player:add_item(30040,1,0) player:alert(10,0,0,"获得(天神道袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的背包不足一格,无法领取奖励"); end else player:alert(10,0,0,"您的宝藏积分不足100个,不能兑换"); end ontalk2016_380(npc,0,player,0); end function ontalk2016_381(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item30041#& <font color="#FFFF00">需要天神战甲(男)+150积分</font> <u><a href='event:M2402,3811'>兑换</a></u> #&item30042#& <font color="#FFFF00">需要天神战甲(女)+150积分</font> <u><a href='event:M2402,3812'>兑换</a></u> #&item30043#& <font color="#FFFF00">需要天神法袍(男)+150积分</font> <u><a href='event:M2402,3813'>兑换</a></u> #&item30044#& <font color="#FFFF00">需要天神法袍(女)+150积分</font> <u><a href='event:M2402,3814'>兑换</a></u> #&item30045#& <font color="#FFFF00">需要天神道袍(男)+150积分</font> <u><a href='event:M2402,3815'>兑换</a></u> #&item30046#& <font color="#FFFF00">需要天神道袍(女)+150积分</font> <u><a href='event:M2402,3816'>兑换</a></u> <u><a href='event:M2402,380'>上一页</a></u> <u><a href='event:M2402,382'>下一页</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3811(npc,event,player) if player:num_item(30035,1) >= 1 then if player:get_param(261) >= 150 then player:set_param(261,player:get_param(261) - 150); player:update_item(30035,30041,1); player:alert(10,0,0,"获得(雷霆神甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足150,不能兑换"); end else player:alert(10,0,0,"您没有天神战甲(男),不能兑换"); end ontalk2016_381(npc,0,player,0); end function ontalk2016_3812(npc,event,player) if player:num_item(30036,1) >= 1 then if player:get_param(261) >= 150 then player:set_param(261,player:get_param(261) - 150); player:update_item(30036,30042,1); player:alert(10,0,0,"获得(雷霆神甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足150,不能兑换"); end else player:alert(10,0,0,"您没有天神战甲(女),不能兑换"); end ontalk2016_381(npc,0,player,0); end function ontalk2016_3813(npc,event,player) if player:num_item(30037,1) >= 1 then if player:get_param(261) >= 150 then player:set_param(261,player:get_param(261) - 150); player:update_item(30037,30043,1); player:alert(10,0,0,"获得(烈焰神甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足150,不能兑换"); end else player:alert(10,0,0,"您没有天神法袍(男),不能兑换"); end ontalk2016_381(npc,0,player,0); end function ontalk2016_3814(npc,event,player) if player:num_item(30038,1) >= 1 then if player:get_param(261) >= 150 then player:set_param(261,player:get_param(261) - 150); player:update_item(30038,30044,1); player:alert(10,0,0,"获得(烈焰神甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足150,不能兑换"); end else player:alert(10,0,0,"您没有天神法袍(女),不能兑换"); end ontalk2016_381(npc,0,player,0); end function ontalk2016_3815(npc,event,player) if player:num_item(30039,1) >= 1 then if player:get_param(261) >= 150 then player:set_param(261,player:get_param(261) - 150); player:update_item(30039,30045,1); player:alert(10,0,0,"获得(光芒神甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足150,不能兑换"); end else player:alert(10,0,0,"您没有天神道袍(男),不能兑换"); end ontalk2016_381(npc,0,player,0); end function ontalk2016_3816(npc,event,player) if player:num_item(30040,1) >= 1 then if player:get_param(261) >= 150 then player:set_param(261,player:get_param(261) - 150); player:update_item(30040,30046,1); player:alert(10,0,0,"获得(光芒神甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足150,不能兑换"); end else player:alert(10,0,0,"您没有天神道袍(女),不能兑换"); end ontalk2016_381(npc,0,player,0); end function ontalk2016_382(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item30201#& <font color="#FFFF00">需要雷霆神甲(男)+150积分</font> <u><a href='event:M2402,3821'>兑换</a></u> #&item30202#& <font color="#FFFF00">需要雷霆神甲(女)+150积分</font> <u><a href='event:M2402,3822'>兑换</a></u> #&item30203#& <font color="#FFFF00">需要烈焰神甲(男)+150积分</font> <u><a href='event:M2402,3823'>兑换</a></u> #&item30204#& <font color="#FFFF00">需要烈焰神甲(女)+150积分</font> <u><a href='event:M2402,3824'>兑换</a></u> #&item30205#& <font color="#FFFF00">需要光芒神甲(男)+150积分</font> <u><a href='event:M2402,3825'>兑换</a></u> #&item30206#& <font color="#FFFF00">需要光芒神甲(女)+150积分</font> <u><a href='event:M2402,3826'>兑换</a></u> <u><a href='event:M2402,381'>上一页</a></u> <u><a href='event:M2402,383'>下一页</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3821(npc,event,player) if player:num_item(30041,1) >= 1 then if player:get_param(261) >= 150 then player:set_param(261,player:get_param(261) - 150); player:update_item(30041,30201,1); player:alert(10,0,0,"获得(战圣神甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足150,不能兑换"); end else player:alert(10,0,0,"您没有雷霆神甲(男),不能兑换"); end ontalk2016_382(npc,0,player,0); end function ontalk2016_3822(npc,event,player) if player:num_item(30042,1) >= 1 then if player:get_param(261) >= 150 then player:set_param(261,player:get_param(261) - 150); player:update_item(30042,30202,1); player:alert(10,0,0,"获得(战圣神甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足150,不能兑换"); end else player:alert(10,0,0,"您没有雷霆神甲(女),不能兑换"); end ontalk2016_382(npc,0,player,0); end function ontalk2016_3823(npc,event,player) if player:num_item(30043,1) >= 1 then if player:get_param(261) >= 150 then player:set_param(261,player:get_param(261) - 150); player:update_item(30043,30203,1); player:alert(10,0,0,"获得(法圣魔袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足150,不能兑换"); end else player:alert(10,0,0,"您没有烈焰神甲(男),不能兑换"); end ontalk2016_382(npc,0,player,0); end function ontalk2016_3824(npc,event,player) if player:num_item(30044,1) >= 1 then if player:get_param(261) >= 150 then player:set_param(261,player:get_param(261) - 150); player:update_item(30044,30204,1); player:alert(10,0,0,"获得(法圣魔袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足150,不能兑换"); end else player:alert(10,0,0,"您没有烈焰神甲(女),不能兑换"); end ontalk2016_382(npc,0,player,0); end function ontalk2016_3825(npc,event,player) if player:num_item(30045,1) >= 1 then if player:get_param(261) >= 150 then player:set_param(261,player:get_param(261) - 150); player:update_item(30045,30205,1); player:alert(10,0,0,"获得(道圣道袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足150,不能兑换"); end else player:alert(10,0,0,"您没有光芒神甲(男),不能兑换"); end ontalk2016_382(npc,0,player,0); end function ontalk2016_3826(npc,event,player) if player:num_item(30046,1) >= 1 then if player:get_param(261) >= 150 then player:set_param(261,player:get_param(261) - 150); player:update_item(30046,30206,1); player:alert(10,0,0,"获得(道圣道袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足150,不能兑换"); end else player:alert(10,0,0,"您没有光芒神甲(女),不能兑换"); end ontalk2016_382(npc,0,player,0); end function ontalk2016_383(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item30207#& <font color="#FFFF00">需要战圣神甲(男)+250积分</font> <u><a href='event:M2402,3831'>兑换</a></u> #&item30208#& <font color="#FFFF00">需要战圣神甲(女)+250积分</font> <u><a href='event:M2402,3832'>兑换</a></u> #&item30209#& <font color="#FFFF00">需要法圣魔袍(男)+250积分</font> <u><a href='event:M2402,3833'>兑换</a></u> #&item30210#& <font color="#FFFF00">需要法圣魔袍(女)+250积分</font> <u><a href='event:M2402,3834'>兑换</a></u> #&item30211#& <font color="#FFFF00">需要道圣道袍(男)+250积分</font> <u><a href='event:M2402,3835'>兑换</a></u> #&item30212#& <font color="#FFFF00">需要道圣道袍(女)+250积分</font> <u><a href='event:M2402,3836'>兑换</a></u> <u><a href='event:M2402,382'>上一页</a></u> <u><a href='event:M2402,384'>下一页</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3831(npc,event,player) if player:num_item(30201,1) >= 1 then if player:get_param(261) >= 250 then player:set_param(261,player:get_param(261) - 250); player:update_item(30201,30207,1); player:alert(10,0,0,"获得(武神战衣(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足250,不能兑换"); end else player:alert(10,0,0,"您没有战圣神甲(男),不能兑换"); end ontalk2016_383(npc,0,player,0); end function ontalk2016_3832(npc,event,player) if player:num_item(30202,1) >= 1 then if player:get_param(261) >= 250 then player:set_param(261,player:get_param(261) - 250); player:update_item(30202,30208,1); player:alert(10,0,0,"获得(武神战衣(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足250,不能兑换"); end else player:alert(10,0,0,"您没有战圣神甲(女),不能兑换"); end ontalk2016_383(npc,0,player,0); end function ontalk2016_3833(npc,event,player) if player:num_item(30203,1) >= 1 then if player:get_param(261) >= 250 then player:set_param(261,player:get_param(261) - 250); player:update_item(30203,30209,1); player:alert(10,0,0,"获得(幻魔法衣(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足250,不能兑换"); end else player:alert(10,0,0,"您没有法圣魔袍(男),不能兑换"); end ontalk2016_383(npc,0,player,0); end function ontalk2016_3834(npc,event,player) if player:num_item(30204,1) >= 1 then if player:get_param(261) >= 250 then player:set_param(261,player:get_param(261) - 250); player:update_item(30204,30210,1); player:alert(10,0,0,"获得(幻魔法衣(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足250,不能兑换"); end else player:alert(10,0,0,"您没有法圣魔袍(女),不能兑换"); end ontalk2016_383(npc,0,player,0); end function ontalk2016_3835(npc,event,player) if player:num_item(30205,1) >= 1 then if player:get_param(261) >= 250 then player:set_param(261,player:get_param(261) - 250); player:update_item(30205,30211,1); player:alert(10,0,0,"获得(玄尊道衣(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足250,不能兑换"); end else player:alert(10,0,0,"您没有道圣道袍(男),不能兑换"); end ontalk2016_383(npc,0,player,0); end function ontalk2016_3836(npc,event,player) if player:num_item(30206,1) >= 1 then if player:get_param(261) >= 250 then player:set_param(261,player:get_param(261) - 250); player:update_item(30206,30212,1); player:alert(10,0,0,"获得(玄尊道衣(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足250,不能兑换"); end else player:alert(10,0,0,"您没有道圣道袍(女),不能兑换"); end ontalk2016_383(npc,0,player,0); end function ontalk2016_384(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item30213#& <font color="#FFFF00">需要武神神甲(男)+400积分</font> <u><a href='event:M2402,3841'>兑换</a></u> #&item30214#& <font color="#FFFF00">需要武神神甲(女)+400积分</font> <u><a href='event:M2402,3842'>兑换</a></u> #&item30215#& <font color="#FFFF00">需要幻魔魔袍(男)+400积分</font> <u><a href='event:M2402,3843'>兑换</a></u> #&item30216#& <font color="#FFFF00">需要幻魔魔袍(女)+400积分</font> <u><a href='event:M2402,3844'>兑换</a></u> #&item30217#& <font color="#FFFF00">需要玄尊道袍(男)+400积分</font> <u><a href='event:M2402,3845'>兑换</a></u> #&item30218#& <font color="#FFFF00">需要玄尊道袍(女)+400积分</font> <u><a href='event:M2402,3846'>兑换</a></u> <u><a href='event:M2402,383'>上一页</a></u> <u><a href='event:M2402,385'>下一页</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3841(npc,event,player) if player:num_item(30207,1) >= 1 then if player:get_param(261) >= 400 then player:set_param(261,player:get_param(261) - 400); player:update_item(30207,30213,1); player:alert(10,0,0,"获得(神灵战甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足400,不能兑换"); end else player:alert(10,0,0,"您没有武神战衣(男),不能兑换"); end ontalk2016_384(npc,0,player,0); end function ontalk2016_3842(npc,event,player) if player:num_item(30208,1) >= 1 then if player:get_param(261) >= 400 then player:set_param(261,player:get_param(261) - 400); player:update_item(30208,30214,1); player:alert(10,0,0,"获得(神灵战甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足400,不能兑换"); end else player:alert(10,0,0,"您没有武神战衣(女),不能兑换"); end ontalk2016_384(npc,0,player,0); end function ontalk2016_3843(npc,event,player) if player:num_item(30209,1) >= 1 then if player:get_param(261) >= 400 then player:set_param(261,player:get_param(261) - 400); player:update_item(30209,30215,1); player:alert(10,0,0,"获得(神灵魔袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足400,不能兑换"); end else player:alert(10,0,0,"您没有幻魔法衣(男),不能兑换"); end ontalk2016_384(npc,0,player,0); end function ontalk2016_3844(npc,event,player) if player:num_item(30210,1) >= 1 then if player:get_param(261) >= 400 then player:set_param(261,player:get_param(261) - 400); player:update_item(30210,30216,1); player:alert(10,0,0,"获得(神灵魔袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足400,不能兑换"); end else player:alert(10,0,0,"您没有幻魔法衣(女),不能兑换"); end ontalk2016_384(npc,0,player,0); end function ontalk2016_3845(npc,event,player) if player:num_item(30211,1) >= 1 then if player:get_param(261) >= 400 then player:set_param(261,player:get_param(261) - 400); player:update_item(30211,30217,1); player:alert(10,0,0,"获得(神灵道衣(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足400,不能兑换"); end else player:alert(10,0,0,"您没有玄尊道衣(男),不能兑换"); end ontalk2016_384(npc,0,player,0); end function ontalk2016_3846(npc,event,player) if player:num_item(30212,1) >= 1 then if player:get_param(261) >= 400 then player:set_param(261,player:get_param(261) - 400); player:update_item(30212,30218,1); player:alert(10,0,0,"获得(神灵道衣(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足400,不能兑换"); end else player:alert(10,0,0,"您没有玄尊道衣(女),不能兑换"); end ontalk2016_384(npc,0,player,0); end function ontalk2016_385(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item30219#& <font color="#FFFF00">需要神灵战甲(男)+600积分</font> <u><a href='event:M2402,3851'>兑换</a></u> #&item30220#& <font color="#FFFF00">需要神灵战甲(女)+600积分</font> <u><a href='event:M2402,3852'>兑换</a></u> #&item30221#& <font color="#FFFF00">需要神灵魔袍(男)+600积分</font> <u><a href='event:M2402,3853'>兑换</a></u> #&item30222#& <font color="#FFFF00">需要神灵魔袍(女)+600积分</font> <u><a href='event:M2402,3854'>兑换</a></u> #&item30223#& <font color="#FFFF00">需要神灵道衣(男)+600积分</font> <u><a href='event:M2402,3855'>兑换</a></u> #&item30224#& <font color="#FFFF00">需要神灵道衣(女)+600积分</font> <u><a href='event:M2402,3856'>兑换</a></u> <u><a href='event:M2402,384'>上一页</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3851(npc,event,player) if player:num_item(30213,1) >= 1 then if player:get_param(261) >= 600 then player:set_param(261,player:get_param(261) - 600); player:update_item(30213,30219,1); player:alert(10,0,0,"获得(神龙战甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足600,不能兑换"); end else player:alert(10,0,0,"您没有神灵战甲(男),不能兑换"); end ontalk2016_385(npc,0,player,0); end function ontalk2016_3852(npc,event,player) if player:num_item(30214,1) >= 1 then if player:get_param(261) >= 600 then player:set_param(261,player:get_param(261) - 600); player:update_item(30214,30220,1); player:alert(10,0,0,"获得(神龙战甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足600,不能兑换"); end else player:alert(10,0,0,"您没有神灵战甲(女),不能兑换"); end ontalk2016_385(npc,0,player,0); end function ontalk2016_3853(npc,event,player) if player:num_item(30215,1) >= 1 then if player:get_param(261) >= 600 then player:set_param(261,player:get_param(261) - 600); player:update_item(30215,30221,1); player:alert(10,0,0,"获得(神龙魔袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足600,不能兑换"); end else player:alert(10,0,0,"您没有神灵魔袍(男),不能兑换"); end ontalk2016_385(npc,0,player,0); end function ontalk2016_3854(npc,event,player) if player:num_item(30216,1) >= 1 then if player:get_param(261) >= 600 then player:set_param(261,player:get_param(261) - 600); player:update_item(30216,30222,1); player:alert(10,0,0,"获得(神龙魔袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足600,不能兑换"); end else player:alert(10,0,0,"您没有神灵魔袍(女),不能兑换"); end ontalk2016_385(npc,0,player,0); end function ontalk2016_3855(npc,event,player) if player:num_item(30217,1) >= 1 then if player:get_param(261) >= 600 then player:set_param(261,player:get_param(261) - 600); player:update_item(30217,30223,1); player:alert(10,0,0,"获得(神龙道衣(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足600,不能兑换"); end else player:alert(10,0,0,"您没有神灵道衣(男),不能兑换"); end ontalk2016_385(npc,0,player,0); end function ontalk2016_3856(npc,event,player) if player:num_item(30218,1) >= 1 then if player:get_param(261) >= 600 then player:set_param(261,player:get_param(261) - 600); player:update_item(30218,30224,1); player:alert(10,0,0,"获得(神龙道衣(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足600,不能兑换"); end else player:alert(10,0,0,"您没有神灵道衣(女),不能兑换"); end ontalk2016_385(npc,0,player,0); end function ontalk2016_390(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item30023#& <font color="#FFFF00">需要战神战甲(女)+2积分</font> <u><a href='event:M2402,3901'>兑换</a></u> #&item30024#& <font color="#FFFF00">需要战神战甲(男)+2积分</font> <u><a href='event:M2402,3902'>兑换</a></u> #&item30025#& <font color="#FFFF00">需要魔神法袍(女)+2积分</font> <u><a href='event:M2402,3903'>兑换</a></u> #&item30026#& <font color="#FFFF00">需要魔神法袍(男)+2积分</font> <u><a href='event:M2402,3904'>兑换</a></u> #&item30027#& <font color="#FFFF00">需要道尊道袍(女)+2积分</font> <u><a href='event:M2402,3905'>兑换</a></u> #&item30028#& <font color="#FFFF00">需要道尊道袍(男)+2积分</font> <u><a href='event:M2402,3906'>兑换</a></u> <u><a href='event:M2402,391'>下一页</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3901(npc,event,player) if player:num_item(30024,1) >= 1 then if player:get_param(261) >= 2 then player:set_param(261,player:get_param(261) - 2); player:update_item(30024,30023,1); player:alert(10,0,0,"获得(战神战甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足2个,不能兑换"); end else player:alert(10,0,0,"您没有战神战甲(女),不能兑换"); end ontalk2016_390(npc,0,player,0); end function ontalk2016_3902(npc,event,player) if player:num_item(30023,1) >= 1 then if player:get_param(261) >= 2 then player:set_param(261,player:get_param(261) - 2); player:update_item(30023,30024,1); player:alert(10,0,0,"获得(战神战甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足2个,不能兑换"); end else player:alert(10,0,0,"您没有战神战甲(男),不能兑换"); end ontalk2016_390(npc,0,player,0); end function ontalk2016_3903(npc,event,player) if player:num_item(30026,1) >= 1 then if player:get_param(261) >= 2 then player:set_param(261,player:get_param(261) - 2); player:update_item(30026,30025,1); player:alert(10,0,0,"获得(魔神法袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足2个,不能兑换"); end else player:alert(10,0,0,"您没有魔神法袍(女),不能兑换"); end ontalk2016_390(npc,0,player,0); end function ontalk2016_3904(npc,event,player) if player:num_item(30025,1) >= 1 then if player:get_param(261) >= 2 then player:set_param(261,player:get_param(261) - 2); player:update_item(30025,30026,1); player:alert(10,0,0,"获得(魔神法袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足2个,不能兑换"); end else player:alert(10,0,0,"您没有魔神法袍(男),不能兑换"); end ontalk2016_390(npc,0,player,0); end function ontalk2016_3905(npc,event,player) if player:num_item(30028,1) >= 1 then if player:get_param(261) >= 2 then player:set_param(261,player:get_param(261) - 2); player:update_item(30028,30027,1); player:alert(10,0,0,"获得(道尊道袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足2个,不能兑换"); end else player:alert(10,0,0,"您没有道尊道袍(女),不能兑换"); end ontalk2016_390(npc,0,player,0); end function ontalk2016_3906(npc,event,player) if player:num_item(30027,1) >= 1 then if player:get_param(261) >= 2 then player:set_param(261,player:get_param(261) - 2); player:update_item(30027,30028,1); player:alert(10,0,0,"获得(道尊道袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足2个,不能兑换"); end else player:alert(10,0,0,"您没有道尊道袍(男),不能兑换"); end ontalk2016_390(npc,0,player,0); end function ontalk2016_391(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item30029#& <font color="#FFFF00">需要圣武战甲(女)+5积分</font> <u><a href='event:M2402,3911'>兑换</a></u> #&item30030#& <font color="#FFFF00">需要圣武战甲(男)+5积分</font> <u><a href='event:M2402,3912'>兑换</a></u> #&item30031#& <font color="#FFFF00">需要圣魔法袍(女)+5积分</font> <u><a href='event:M2402,3913'>兑换</a></u> #&item30032#& <font color="#FFFF00">需要圣魔法袍(男)+5积分</font> <u><a href='event:M2402,3914'>兑换</a></u> #&item30033#& <font color="#FFFF00">需要圣尊道袍(女)+5积分</font> <u><a href='event:M2402,3915'>兑换</a></u> #&item30034#& <font color="#FFFF00">需要圣尊道袍(男)+5积分</font> <u><a href='event:M2402,3916'>兑换</a></u> <u><a href='event:M2402,390'>上一页</a></u> <u><a href='event:M2402,392'>下一页</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3911(npc,event,player) if player:num_item(30030,1) >= 1 then if player:get_param(261) >= 5 then player:set_param(261,player:get_param(261) - 5); player:update_item(30030,30029,1); player:alert(10,0,0,"获得(圣武战甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足5个,不能兑换"); end else player:alert(10,0,0,"您没有圣武战甲(女),不能兑换"); end ontalk2016_391(npc,0,player,0); end function ontalk2016_3912(npc,event,player) if player:num_item(30029,1) >= 1 then if player:get_param(261) >= 5 then player:set_param(261,player:get_param(261) - 5); player:update_item(30029,30030,1); player:alert(10,0,0,"获得(圣武战甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足5个,不能兑换"); end else player:alert(10,0,0,"您没有圣武战甲(男),不能兑换"); end ontalk2016_391(npc,0,player,0); end function ontalk2016_3913(npc,event,player) if player:num_item(30032,1) >= 1 then if player:get_param(261) >= 5 then player:set_param(261,player:get_param(261) - 5); player:update_item(30032,30031,1); player:alert(10,0,0,"获得(圣魔法袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足5个,不能兑换"); end else player:alert(10,0,0,"您没有圣魔法袍(女),不能兑换"); end ontalk2016_391(npc,0,player,0); end function ontalk2016_3914(npc,event,player) if player:num_item(30031,1) >= 1 then if player:get_param(261) >= 5 then player:set_param(261,player:get_param(261) - 5); player:update_item(30031,30032,1); player:alert(10,0,0,"获得(圣魔法袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足5个,不能兑换"); end else player:alert(10,0,0,"您没有圣魔法袍(男),不能兑换"); end ontalk2016_391(npc,0,player,0); end function ontalk2016_3915(npc,event,player) if player:num_item(30034,1) >= 1 then if player:get_param(261) >= 5 then player:set_param(261,player:get_param(261) - 5); player:update_item(30034,30033,1); player:alert(10,0,0,"获得(圣尊道袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足5个,不能兑换"); end else player:alert(10,0,0,"您没有圣尊道袍(女),不能兑换"); end ontalk2016_391(npc,0,player,0); end function ontalk2016_3916(npc,event,player) if player:num_item(30033,1) >= 1 then if player:get_param(261) >= 5 then player:set_param(261,player:get_param(261) - 5); player:update_item(30033,30034,1); player:alert(10,0,0,"获得(圣尊道袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足5个,不能兑换"); end else player:alert(10,0,0,"您没有圣尊道袍(男),不能兑换"); end ontalk2016_391(npc,0,player,0); end function ontalk2016_392(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item30035#& <font color="#FFFF00">需要天神战甲(女)+10积分</font> <u><a href='event:M2402,3921'>兑换</a></u> #&item30036#& <font color="#FFFF00">需要天神战甲(男)+10积分</font> <u><a href='event:M2402,3922'>兑换</a></u> #&item30037#& <font color="#FFFF00">需要天神法袍(女)+10积分</font> <u><a href='event:M2402,3923'>兑换</a></u> #&item30038#& <font color="#FFFF00">需要天神法袍(男)+10积分</font> <u><a href='event:M2402,3924'>兑换</a></u> #&item30039#& <font color="#FFFF00">需要天神道袍(女)+10积分</font> <u><a href='event:M2402,3925'>兑换</a></u> #&item30040#& <font color="#FFFF00">需要天神道袍(男)+10积分</font> <u><a href='event:M2402,3926'>兑换</a></u> <u><a href='event:M2402,391'>上一页</a></u> <u><a href='event:M2402,393'>下一页</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3921(npc,event,player) if player:num_item(30036,1) >= 1 then if player:get_param(261) >= 10 then player:set_param(261,player:get_param(261) - 10); player:update_item(30036,30035,1); player:alert(10,0,0,"获得(天神战甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end else player:alert(10,0,0,"您没有天神战甲(女),不能兑换"); end ontalk2016_392(npc,0,player,0); end function ontalk2016_3922(npc,event,player) if player:num_item(30035,1) >= 1 then if player:get_param(261) >= 10 then player:set_param(261,player:get_param(261) - 10); player:update_item(30035,30036,1); player:alert(10,0,0,"获得(天神战甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end else player:alert(10,0,0,"您没有天神战甲(男),不能兑换"); end ontalk2016_392(npc,0,player,0); end function ontalk2016_3923(npc,event,player) if player:num_item(30038,1) >= 1 then if player:get_param(261) >= 10 then player:set_param(261,player:get_param(261) - 10); player:update_item(30038,30037,1); player:alert(10,0,0,"获得(天神法袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end else player:alert(10,0,0,"您没有天神法袍(女),不能兑换"); end ontalk2016_392(npc,0,player,0); end function ontalk2016_3924(npc,event,player) if player:num_item(30037,1) >= 1 then if player:get_param(261) >= 10 then player:set_param(261,player:get_param(261) - 10); player:update_item(30037,30038,1); player:alert(10,0,0,"获得(天神法袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end else player:alert(10,0,0,"您没有天神法袍(男),不能兑换"); end ontalk2016_392(npc,0,player,0); end function ontalk2016_3925(npc,event,player) if player:num_item(30040,1) >= 1 then if player:get_param(261) >= 10 then player:set_param(261,player:get_param(261) - 10); player:update_item(30040,30039,1); player:alert(10,0,0,"获得(天神道袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end else player:alert(10,0,0,"您没有天神道袍(女),不能兑换"); end ontalk2016_392(npc,0,player,0); end function ontalk2016_3926(npc,event,player) if player:num_item(30039,1) >= 1 then if player:get_param(261) >= 10 then player:set_param(261,player:get_param(261) - 10); player:update_item(30039,30040,1); player:alert(10,0,0,"获得(天神道袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足10个,不能兑换"); end else player:alert(10,0,0,"您没有天神道袍(男),不能兑换"); end ontalk2016_392(npc,0,player,0); end function ontalk2016_393(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item30041#& <font color="#FFFF00">需要雷霆神甲(女)+25积分</font> <u><a href='event:M2402,3931'>兑换</a></u> #&item30042#& <font color="#FFFF00">需要雷霆神甲(男)+25积分</font> <u><a href='event:M2402,3932'>兑换</a></u> #&item30043#& <font color="#FFFF00">需要烈焰神甲(女)+25积分</font> <u><a href='event:M2402,3933'>兑换</a></u> #&item30044#& <font color="#FFFF00">需要烈焰神甲(男)+25积分</font> <u><a href='event:M2402,3934'>兑换</a></u> #&item30045#& <font color="#FFFF00">需要光芒神甲(女)+25积分</font> <u><a href='event:M2402,3935'>兑换</a></u> #&item30046#& <font color="#FFFF00">需要光芒神甲(男)+25积分</font> <u><a href='event:M2402,3936'>兑换</a></u> <u><a href='event:M2402,392'>上一页</a></u> <u><a href='event:M2402,394'>下一页</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3931(npc,event,player) if player:num_item(30042,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(30042,30041,1); player:alert(10,0,0,"获得(雷霆神甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25个,不能兑换"); end else player:alert(10,0,0,"您没有雷霆神甲(女),不能兑换"); end ontalk2016_393(npc,0,player,0); end function ontalk2016_3932(npc,event,player) if player:num_item(30041,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(30041,30042,1); player:alert(10,0,0,"获得(雷霆神甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25个,不能兑换"); end else player:alert(10,0,0,"您没有雷霆神甲(男),不能兑换"); end ontalk2016_393(npc,0,player,0); end function ontalk2016_3933(npc,event,player) if player:num_item(30044,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(30044,30043,1); player:alert(10,0,0,"获得(烈焰神甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25个,不能兑换"); end else player:alert(10,0,0,"您没有烈焰神甲(女),不能兑换"); end ontalk2016_393(npc,0,player,0); end function ontalk2016_3934(npc,event,player) if player:num_item(30043,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(30043,30044,1); player:alert(10,0,0,"获得(烈焰神甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25个,不能兑换"); end else player:alert(10,0,0,"您没有烈焰神甲(男),不能兑换"); end ontalk2016_393(npc,0,player,0); end function ontalk2016_3935(npc,event,player) if player:num_item(30046,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(30046,30045,1); player:alert(10,0,0,"获得(光芒神甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25个,不能兑换"); end else player:alert(10,0,0,"您没有光芒神甲(女),不能兑换"); end ontalk2016_393(npc,0,player,0); end function ontalk2016_3936(npc,event,player) if player:num_item(30045,1) >= 1 then if player:get_param(261) >= 25 then player:set_param(261,player:get_param(261) - 25); player:update_item(30045,30046,1); player:alert(10,0,0,"获得(光芒神甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足25个,不能兑换"); end else player:alert(10,0,0,"您没有光芒神甲(男),不能兑换"); end ontalk2016_393(npc,0,player,0); end function ontalk2016_394(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item30201#& <font color="#FFFF00">需要战圣神甲(女)+40积分</font> <u><a href='event:M2402,3941'>兑换</a></u> #&item30202#& <font color="#FFFF00">需要战圣神甲(男)+40积分</font> <u><a href='event:M2402,3942'>兑换</a></u> #&item30203#& <font color="#FFFF00">需要法圣魔袍(女)+40积分</font> <u><a href='event:M2402,3943'>兑换</a></u> #&item30204#& <font color="#FFFF00">需要法圣魔袍(男)+40积分</font> <u><a href='event:M2402,3944'>兑换</a></u> #&item30205#& <font color="#FFFF00">需要道圣道袍(女)+40积分</font> <u><a href='event:M2402,3945'>兑换</a></u> #&item30206#& <font color="#FFFF00">需要道圣道袍(男)+40积分</font> <u><a href='event:M2402,3946'>兑换</a></u> <u><a href='event:M2402,393'>上一页</a></u> <u><a href='event:M2402,395'>下一页</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3941(npc,event,player) if player:num_item(30202,1) >= 1 then if player:get_param(261) >= 40 then player:set_param(261,player:get_param(261) - 40); player:update_item(30202,30201,1); player:alert(10,0,0,"获得(战圣神甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足40个,不能兑换"); end else player:alert(10,0,0,"您没有战圣神甲(女),不能兑换"); end ontalk2016_394(npc,0,player,0); end function ontalk2016_3942(npc,event,player) if player:num_item(30201,1) >= 1 then if player:get_param(261) >= 40 then player:set_param(261,player:get_param(261) - 40); player:update_item(30201,30202,1); player:alert(10,0,0,"获得(战圣神甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足40个,不能兑换"); end else player:alert(10,0,0,"您没有战圣神甲(男),不能兑换"); end ontalk2016_394(npc,0,player,0); end function ontalk2016_3943(npc,event,player) if player:num_item(30204,1) >= 1 then if player:get_param(261) >= 40 then player:set_param(261,player:get_param(261) - 40); player:update_item(30204,30203,1); player:alert(10,0,0,"获得(法圣魔袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足40个,不能兑换"); end else player:alert(10,0,0,"您没有法圣魔袍(女),不能兑换"); end ontalk2016_394(npc,0,player,0); end function ontalk2016_3944(npc,event,player) if player:num_item(30203,1) >= 1 then if player:get_param(261) >= 40 then player:set_param(261,player:get_param(261) - 40); player:update_item(30203,30204,1); player:alert(10,0,0,"获得(法圣魔袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足40个,不能兑换"); end else player:alert(10,0,0,"您没有法圣魔袍(男),不能兑换"); end ontalk2016_394(npc,0,player,0); end function ontalk2016_3945(npc,event,player) if player:num_item(30206,1) >= 1 then if player:get_param(261) >= 40 then player:set_param(261,player:get_param(261) - 40); player:update_item(30206,30205,1); player:alert(10,0,0,"获得(道圣道袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足40个,不能兑换"); end else player:alert(10,0,0,"您没有道圣道袍(女),不能兑换"); end ontalk2016_394(npc,0,player,0); end function ontalk2016_3946(npc,event,player) if player:num_item(30205,1) >= 1 then if player:get_param(261) >= 40 then player:set_param(261,player:get_param(261) - 40); player:update_item(30205,30206,1); player:alert(10,0,0,"获得(道圣道袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足40个,不能兑换"); end else player:alert(10,0,0,"您没有道圣道袍(男),不能兑换"); end ontalk2016_394(npc,0,player,0); end function ontalk2016_395(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item30207#& <font color="#FFFF00">需要武神战衣(女)+65积分</font> <u><a href='event:M2402,3951'>兑换</a></u> #&item30208#& <font color="#FFFF00">需要武神战衣(男)+65积分</font> <u><a href='event:M2402,3952'>兑换</a></u> #&item30209#& <font color="#FFFF00">需要幻魔法衣(女)+65积分</font> <u><a href='event:M2402,3953'>兑换</a></u> #&item30210#& <font color="#FFFF00">需要幻魔法衣(男)+65积分</font> <u><a href='event:M2402,3954'>兑换</a></u> #&item30211#& <font color="#FFFF00">需要玄尊道衣(女)+65积分</font> <u><a href='event:M2402,3955'>兑换</a></u> #&item30212#& <font color="#FFFF00">需要玄尊道衣(男)+65积分</font> <u><a href='event:M2402,3956'>兑换</a></u> <u><a href='event:M2402,394'>上一页</a></u> <u><a href='event:M2402,396'>下一页</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3951(npc,event,player) if player:num_item(30208,1) >= 1 then if player:get_param(261) >= 65 then player:set_param(261,player:get_param(261) - 65); player:update_item(30208,30207,1); player:alert(10,0,0,"获得(武神战衣(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足65个,不能兑换"); end else player:alert(10,0,0,"您没有武神战衣(女),不能兑换"); end ontalk2016_395(npc,0,player,0); end function ontalk2016_3952(npc,event,player) if player:num_item(30207,1) >= 1 then if player:get_param(261) >= 65 then player:set_param(261,player:get_param(261) - 65); player:update_item(30207,30208,1); player:alert(10,0,0,"获得(武神战衣(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足65个,不能兑换"); end else player:alert(10,0,0,"您没有武神战衣(男),不能兑换"); end ontalk2016_395(npc,0,player,0); end function ontalk2016_3953(npc,event,player) if player:num_item(30210,1) >= 1 then if player:get_param(261) >= 65 then player:set_param(261,player:get_param(261) - 65); player:update_item(30210,30209,1); player:alert(10,0,0,"获得(幻魔法衣(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足65个,不能兑换"); end else player:alert(10,0,0,"您没有幻魔法衣(女),不能兑换"); end ontalk2016_395(npc,0,player,0); end function ontalk2016_3954(npc,event,player) if player:num_item(30209,1) >= 1 then if player:get_param(261) >= 65 then player:set_param(261,player:get_param(261) - 65); player:update_item(30209,30210,1); player:alert(10,0,0,"获得(幻魔法衣(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足65个,不能兑换"); end else player:alert(10,0,0,"您没有幻魔法衣(男),不能兑换"); end ontalk2016_395(npc,0,player,0); end function ontalk2016_3955(npc,event,player) if player:num_item(30212,1) >= 1 then if player:get_param(261) >= 65 then player:set_param(261,player:get_param(261) - 65); player:update_item(30212,30211,1); player:alert(10,0,0,"获得(玄尊道衣(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足65个,不能兑换"); end else player:alert(10,0,0,"您没有玄尊道衣(女),不能兑换"); end ontalk2016_395(npc,0,player,0); end function ontalk2016_3956(npc,event,player) if player:num_item(30211,1) >= 1 then if player:get_param(261) >= 65 then player:set_param(261,player:get_param(261) - 65); player:update_item(30211,30212,1); player:alert(10,0,0,"获得(玄尊道衣(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足65个,不能兑换"); end else player:alert(10,0,0,"您没有玄尊道衣(男),不能兑换"); end ontalk2016_395(npc,0,player,0); end function ontalk2016_396(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前宝藏积分:]]..player:get_param(261)..[[</b> #&item30213#& <font color="#FFFF00">需要神灵战甲(女)+105积分</font> <u><a href='event:M2402,3961'>兑换</a></u> #&item30214#& <font color="#FFFF00">需要神灵战甲(男)+105积分</font> <u><a href='event:M2402,3962'>兑换</a></u> #&item30215#& <font color="#FFFF00">需要神灵魔袍(女)+105积分</font> <u><a href='event:M2402,3963'>兑换</a></u> #&item30216#& <font color="#FFFF00">需要神灵魔袍(男)+105积分</font> <u><a href='event:M2402,3964'>兑换</a></u> #&item30217#& <font color="#FFFF00">需要神灵道衣(女)+105积分</font> <u><a href='event:M2402,3965'>兑换</a></u> #&item30218#& <font color="#FFFF00">需要神灵道衣(男)+105积分</font> <u><a href='event:M2402,3966'>兑换</a></u> <u><a href='event:M2402,395'>上一页</a></u> <u><a href='event:M2402,3'>返回上页</a></u> ]]); end function ontalk2016_3961(npc,event,player) if player:num_item(30214,1) >= 1 then if player:get_param(261) >= 105 then player:set_param(261,player:get_param(261) - 105); player:update_item(30214,30213,1); player:alert(10,0,0,"获得(神灵战甲(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足105个,不能兑换"); end else player:alert(10,0,0,"您没有神灵战甲(女),不能兑换"); end ontalk2016_396(npc,0,player,0); end function ontalk2016_3962(npc,event,player) if player:num_item(30213,1) >= 1 then if player:get_param(261) >= 105 then player:set_param(261,player:get_param(261) - 105); player:update_item(30213,30214,1); player:alert(10,0,0,"获得(神灵战甲(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足105个,不能兑换"); end else player:alert(10,0,0,"您没有神灵战甲(男),不能兑换"); end ontalk2016_396(npc,0,player,0); end function ontalk2016_3963(npc,event,player) if player:num_item(30216,1) >= 1 then if player:get_param(261) >= 105 then player:set_param(261,player:get_param(261) - 105); player:update_item(30216,30215,1); player:alert(10,0,0,"获得(神灵魔袍(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足105个,不能兑换"); end else player:alert(10,0,0,"您没有神灵魔袍(女),不能兑换"); end ontalk2016_396(npc,0,player,0); end function ontalk2016_3964(npc,event,player) if player:num_item(30215,1) >= 1 then if player:get_param(261) >= 105 then player:set_param(261,player:get_param(261) - 105); player:update_item(30215,30216,1); player:alert(10,0,0,"获得(神灵魔袍(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足105个,不能兑换"); end else player:alert(10,0,0,"您没有神灵魔袍(男),不能兑换"); end ontalk2016_396(npc,0,player,0); end function ontalk2016_3965(npc,event,player) if player:num_item(30218,1) >= 1 then if player:get_param(261) >= 105 then player:set_param(261,player:get_param(261) - 105); player:update_item(30218,30217,1); player:alert(10,0,0,"获得(神灵道衣(男))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足105个,不能兑换"); end else player:alert(10,0,0,"您没有神灵道衣(女),不能兑换"); end ontalk2016_396(npc,0,player,0); end function ontalk2016_3966(npc,event,player) if player:num_item(30217,1) >= 1 then if player:get_param(261) >= 105 then player:set_param(261,player:get_param(261) - 105); player:update_item(30217,30218,1); player:alert(10,0,0,"获得(神灵道衣(女))"); player:alert(10,0,0,"剩余宝藏积分"..player:get_param(261)..""); else player:alert(10,0,0,"您的宝藏积分不足105个,不能兑换"); end else player:alert(10,0,0,"您没有神灵道衣(男),不能兑换"); end ontalk2016_396(npc,0,player,0); end function ontalk2016_4(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <b>折扣商品:</b> <u><a href='event:M2402,401'>打折购买功勋令牌</a></u> <u><a href='event:M2402,402'>打折购买成就卷轴</a></u> <font color="#FFFF00">更多打折商品,敬请期待.....</font> <u><a href='event:M2402,0'>返回上页</a></u> ]]); end function ontalk2016_401(npc,event,player) if player:num_item(10200) >= 1 then if player:get_vcoin() >= 300 then player:remove_item(10200,1); player:sub_vcoin(300); player:add_item(10114,1,1); else player:alert(10,0,0,"您的元宝不足300,无法购买"); end else player:alert(10,0,0,"您没有功勋令牌(折扣卷),无法购买"); end ontalk2016_4(npc,0,player,0); end function ontalk2016_402(npc,event,player) if player:num_item(10201) >= 1 then if player:get_vcoin() >= 300 then player:remove_item(10201,1); player:sub_vcoin(300); player:add_item(10115,1,1); else player:alert(10,0,0,"您的元宝不足300,无法购买"); end else player:alert(10,0,0,"您没有成就卷轴(折扣卷),无法购买"); end ontalk2016_4(npc,0,player,0); end function ontalk2016_5(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <b>兑换三职业高级技能:</b> #&item10029#& <font color="#FFFF00">兑换需要40张书页</font> <u><a href='event:M2402,501'>兑换</a></u> #&item10030#& <font color="#FFFF00">兑换需要25张书页</font> <u><a href='event:M2402,502'>兑换</a></u> #&item10031#& <font color="#FFFF00">兑换需要90张书页</font> <u><a href='event:M2402,503'>兑换</a></u> #&item10033#& <font color="#FFFF00">兑换需要90张书页</font> <u><a href='event:M2402,504'>兑换</a></u> <u><a href='event:M2402,0'>返回首页</a></u> ]]); end function ontalk2016_501(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(10191) >= 40 then player:remove_item(10191,40); player:add_item(10029,1,0); player:alert(110,0,0,"【逐日剑法】兑换成功"); else player:alert(10,0,0,"您的书页不足40张,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_5(npc,0,player,0); end function ontalk2016_502(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(10191) >= 25 then player:remove_item(10191,25); player:add_item(10030,1,0); player:alert(110,0,0,"【流星火雨】兑换成功"); else player:alert(10,0,0,"您的书页不足25张,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_5(npc,0,player,0); end function ontalk2016_503(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(10191) >= 90 then player:remove_item(10191,90); player:add_item(10031,1,0); player:alert(110,0,0,"【召唤圣灵】兑换成功"); else player:alert(10,0,0,"您的书页不足90张,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_5(npc,0,player,0); end function ontalk2016_504(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(10191) >= 90 then player:remove_item(10191,90); player:add_item(10033,1,0); player:alert(110,0,0,"【群体蛊毒术】兑换成功"); else player:alert(10,0,0,"您的书页不足90张,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_5(npc,0,player,0); end function ontalk2016_6(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& <b>当前金刚石数量:]]..player:get_param(248)..[[颗</b> #&talk_line#& <u><a href='event:M2402,601'>兑换普通特戒</a></u> #&talk_line#& <u><a href='event:M2402,602'>兑换王者特戒</a></u> #&talk_line#& <u><a href='event:M2402,603'>兑换帝皇特戒</a></u> #&talk_line#& <u><a href='event:M2402,604'>兑换圣灵特戒</a></u> #&talk_line#& <u><a href='event:M2402,605'>兑换神威特戒</a></u> #&talk_line#& <u><a href='event:M2402,606'>兑换至尊特戒</a></u> #&talk_line#& <u><a href='event:M2402,607'>兑换主宰特戒</a></u> #&talk_line#& <u><a href='event:M2402,609'>兑换神·特戒</a></u> #&talk_line#& <u><a href='event:M2402,608'>特戒换金刚石</a></u> #&talk_line#& <u><a href='event:M2402,0'>返回首页</a></u> ]]); end function ontalk2016_601(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <b>当前金刚石数量:]]..player:get_param(248)..[[颗</b> #&item50701#& <font color="#FFFF00">兑换需要10颗金刚石</font> <u><a href='event:M2402,6011'>兑换</a></u> #&item50801#& <font color="#FFFF00">兑换需要10颗金刚石</font> <u><a href='event:M2402,6012'>兑换</a></u> #&item50901#& <font color="#FFFF00">兑换需要10颗金刚石</font> <u><a href='event:M2402,6013'>兑换</a></u> <u><a href='event:M2402,6'>返回上页</a></u> ]]); end function ontalk2016_6011(npc,event,player) if player:num_bag_black() >= 1 then if player:get_param(248) >= 10 then player:set_param(248,player:get_param(248) - 10); player:add_item(50701,1,1); player:alert(110,0,0,"【麻痹戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足10颗,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_601(npc,0,player,0); end function ontalk2016_6012(npc,event,player) if player:num_bag_black() >= 1 then if player:get_param(248) >= 10 then player:set_param(248,player:get_param(248) - 10); player:add_item(50801,1,1); player:alert(110,0,0,"【护身戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足10颗,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_601(npc,0,player,0); end function ontalk2016_6013(npc,event,player) if player:num_bag_black() >= 1 then if player:get_param(248) >= 10 then player:set_param(248,player:get_param(248) - 10); player:add_item(50901,1,1); player:alert(110,0,0,"【复活戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足10颗,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_601(npc,0,player,0); end function ontalk2016_602(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <b>当前金刚石数量:]]..player:get_param(248)..[[颗</b> #&item50702#& <font color="#FFFF00">兑换需要普通特戒+20颗金刚石</font> <u><a href='event:M2402,6021'>兑换</a></u> #&item50802#& <font color="#FFFF00">兑换需要普通特戒+20颗金刚石</font> <u><a href='event:M2402,6022'>兑换</a></u> #&item50902#& <font color="#FFFF00">兑换需要普通特戒+20颗金刚石</font> <u><a href='event:M2402,6023'>兑换</a></u> <u><a href='event:M2402,6'>返回上页</a></u> ]]); end function ontalk2016_6021(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50701,1) >= 1 then if player:get_param(248) >= 20 then player:set_param(248,player:get_param(248) - 20); player:update_item(50701,50702,1); player:alert(110,0,0,"【王者麻痹戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足20颗,无法兑换"); end else player:alert(10,0,0,"您没有【麻痹戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_602(npc,0,player,0); end function ontalk2016_6022(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50801,1) >= 1 then if player:get_param(248) >= 20 then player:set_param(248,player:get_param(248) - 20); player:update_item(50801,50802,1); player:alert(110,0,0,"【王者护身戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足20颗,无法兑换"); end else player:alert(10,0,0,"您没有【护身戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_602(npc,0,player,0); end function ontalk2016_6023(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50901,1) >= 1 then if player:get_param(248) >= 20 then player:set_param(248,player:get_param(248) - 20); player:update_item(50901,50902,1); player:alert(110,0,0,"【王者复活戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足20颗,无法兑换"); end else player:alert(10,0,0,"您没有【复活戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_602(npc,0,player,0); end function ontalk2016_603(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <b>当前金刚石数量:]]..player:get_param(248)..[[颗</b> #&item50703#& <font color="#FFFF00">兑换需要王者特戒+60颗金刚石</font> <u><a href='event:M2402,6031'>兑换</a></u> #&item50803#& <font color="#FFFF00">兑换需要王者特戒+60颗金刚石</font> <u><a href='event:M2402,6032'>兑换</a></u> #&item50903#& <font color="#FFFF00">兑换需要王者特戒+60颗金刚石</font> <u><a href='event:M2402,6033'>兑换</a></u> <u><a href='event:M2402,6'>返回上页</a></u> ]]); end function ontalk2016_6031(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50702,1) >= 1 then if player:get_param(248) >= 60 then player:set_param(248,player:get_param(248) - 60); player:update_item(50702,50703,1); player:alert(110,0,0,"【帝皇麻痹戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足60颗,无法兑换"); end else player:alert(10,0,0,"您没有【王者麻痹戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_603(npc,0,player,0); end function ontalk2016_6032(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50802,1) >= 1 then if player:get_param(248) >= 60 then player:set_param(248,player:get_param(248) - 60); player:update_item(50802,50803,1); player:alert(110,0,0,"【帝皇护身戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足60颗,无法兑换"); end else player:alert(10,0,0,"您没有【王者护身戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_603(npc,0,player,0); end function ontalk2016_6033(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50902,1) >= 1 then if player:get_param(248) >= 60 then player:set_param(248,player:get_param(248) - 60); player:update_item(50902,50903,1); player:alert(110,0,0,"【帝皇复活戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足60颗,无法兑换"); end else player:alert(10,0,0,"您没有【王者复活戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_603(npc,0,player,0); end function ontalk2016_604(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <b>当前金刚石数量:]]..player:get_param(248)..[[颗</b> #&item50704#& <font color="#FFFF00">兑换需要帝皇特戒+180颗金刚石</font> <u><a href='event:M2402,6041'>兑换</a></u> #&item50804#& <font color="#FFFF00">兑换需要帝皇特戒+180颗金刚石</font> <u><a href='event:M2402,6042'>兑换</a></u> #&item50904#& <font color="#FFFF00">兑换需要帝皇特戒+180颗金刚石</font> <u><a href='event:M2402,6043'>兑换</a></u> <u><a href='event:M2402,6'>返回上页</a></u> ]]); end function ontalk2016_6041(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50703,1) >= 1 then if player:get_param(248) >= 180 then player:set_param(248,player:get_param(248) - 180); player:update_item(50703,50704,1); player:alert(110,0,0,"【圣灵麻痹戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足180颗,无法兑换"); end else player:alert(10,0,0,"您没有【帝皇麻痹戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_604(npc,0,player,0); end function ontalk2016_6042(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50803,1) >= 1 then if player:get_param(248) >= 180 then player:set_param(248,player:get_param(248) - 180); player:update_item(50803,50804,1); player:alert(110,0,0,"【圣灵护身戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足180颗,无法兑换"); end else player:alert(10,0,0,"您没有【帝皇护身戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_604(npc,0,player,0); end function ontalk2016_6043(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50903,1) >= 1 then if player:get_param(248) >= 180 then player:set_param(248,player:get_param(248) - 180); player:update_item(50903,50904,1); player:alert(110,0,0,"【圣灵复活戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足180颗,无法兑换"); end else player:alert(10,0,0,"您没有【帝皇复活戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_604(npc,0,player,0); end function ontalk2016_605(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <b>当前金刚石数量:]]..player:get_param(248)..[[颗</b> #&item50705#& <font color="#FFFF00">兑换需要圣灵特戒+540颗金刚石</font> <u><a href='event:M2402,6051'>兑换</a></u> #&item50805#& <font color="#FFFF00">兑换需要圣灵特戒+540颗金刚石</font> <u><a href='event:M2402,6052'>兑换</a></u> #&item50905#& <font color="#FFFF00">兑换需要圣灵特戒+540颗金刚石</font> <u><a href='event:M2402,6053'>兑换</a></u> <u><a href='event:M2402,6'>返回上页</a></u> ]]); end function ontalk2016_6051(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50704,1) >= 1 then if player:get_param(248) >= 540 then player:set_param(248,player:get_param(248) - 540); player:update_item(50704,50705,1); player:alert(110,0,0,"【神威麻痹戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足540颗,无法兑换"); end else player:alert(10,0,0,"您没有【圣灵麻痹戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_605(npc,0,player,0); end function ontalk2016_6052(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50804,1) >= 1 then if player:get_param(248) >= 540 then player:set_param(248,player:get_param(248) - 540); player:update_item(50804,50805,1); player:alert(110,0,0,"【神威护身戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足540颗,无法兑换"); end else player:alert(10,0,0,"您没有【圣灵护身戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_605(npc,0,player,0); end function ontalk2016_6053(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50904,1) >= 1 then if player:get_param(248) >= 540 then player:set_param(248,player:get_param(248) - 540); player:update_item(50904,50905,1); player:alert(110,0,0,"【神威复活戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足540颗,无法兑换"); end else player:alert(10,0,0,"您没有【圣灵复活戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_605(npc,0,player,0); end function ontalk2016_606(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <b>当前金刚石数量:]]..player:get_param(248)..[[颗</b> #&item50706#& <font color="#FFFF00">兑换需要神威特戒+1620颗金刚石</font> <u><a href='event:M2402,6061'>兑换</a></u> #&item50806#& <font color="#FFFF00">兑换需要神威特戒+1620颗金刚石</font> <u><a href='event:M2402,6062'>兑换</a></u> #&item50906#& <font color="#FFFF00">兑换需要神威特戒+1620颗金刚石</font> <u><a href='event:M2402,6063'>兑换</a></u> <u><a href='event:M2402,6'>返回上页</a></u> ]]); end function ontalk2016_6061(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50705,1) >= 1 then if player:get_param(248) >= 1620 then player:set_param(248,player:get_param(248) - 1620); player:update_item(50705,50706,1); player:alert(110,0,0,"【至尊麻痹戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足1620颗,无法兑换"); end else player:alert(10,0,0,"您没有【神威麻痹戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_606(npc,0,player,0); end function ontalk2016_6062(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50805,1) >= 1 then if player:get_param(248) >= 1620 then player:set_param(248,player:get_param(248) - 1620); player:update_item(50805,50806,1); player:alert(110,0,0,"【至尊护身戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足1620颗,无法兑换"); end else player:alert(10,0,0,"您没有【神威护身戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_606(npc,0,player,0); end function ontalk2016_6063(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50905,1) >= 1 then if player:get_param(248) >= 1620 then player:set_param(248,player:get_param(248) - 1620); player:update_item(50905,50906,1); player:alert(110,0,0,"【至尊复活戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足1620颗,无法兑换"); end else player:alert(10,0,0,"您没有【神威复活戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_606(npc,0,player,0); end function ontalk2016_607(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <b>当前金刚石数量:]]..player:get_param(248)..[[颗</b> #&item50707#& <font color="#FFFF00">兑换需要至尊特戒+4860颗金刚石</font> <u><a href='event:M2402,6071'>兑换</a></u> #&item50807#& <font color="#FFFF00">兑换需要至尊特戒+4860颗金刚石</font> <u><a href='event:M2402,6072'>兑换</a></u> #&item50907#& <font color="#FFFF00">兑换需要至尊特戒+4860颗金刚石</font> <u><a href='event:M2402,6073'>兑换</a></u> <u><a href='event:M2402,6'>返回上页</a></u> ]]); end function ontalk2016_6071(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50706,1) >= 1 then if player:get_param(248) >= 4860 then player:set_param(248,player:get_param(248) - 4860); player:update_item(50706,50707,1); player:alert(110,0,0,"【主宰麻痹戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足4860颗,无法兑换"); end else player:alert(10,0,0,"您没有【至尊麻痹戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_607(npc,0,player,0); end function ontalk2016_6072(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50806,1) >= 1 then if player:get_param(248) >= 4860 then player:set_param(248,player:get_param(248) - 4860); player:update_item(50806,50807,1); player:alert(110,0,0,"【主宰护身戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足4860颗,无法兑换"); end else player:alert(10,0,0,"您没有【至尊护身戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_607(npc,0,player,0); end function ontalk2016_6073(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50906,1) >= 1 then if player:get_param(248) >= 4860 then player:set_param(248,player:get_param(248) - 4860); player:update_item(50906,50907,1); player:alert(110,0,0,"【主宰复活戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足4860颗,无法兑换"); end else player:alert(10,0,0,"您没有【至尊复活戒指】,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_607(npc,0,player,0); end function ontalk2016_608(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <b>当前金刚石数量:]]..player:get_param(248)..[[颗</b> #&item50702#& <font color="#FFFF00">王者麻痹戒指可兑换30颗金刚石</font> <u><a href='event:M2402,6081'>兑换</a></u> #&item50802#& <font color="#FFFF00">王者护身戒指可兑换30颗金刚石</font> <u><a href='event:M2402,6082'>兑换</a></u> #&item50902#& <font color="#FFFF00">王者复活戒指可兑换30颗金刚石</font> <u><a href='event:M2402,6083'>兑换</a></u> <u><a href='event:M2402,6'>返回上页</a></u> ]]); end function ontalk2016_6081(npc,event,player) if player:num_item(50702,1) >= 1 then player:set_param(248,player:get_param(248) + 30); player:remove_item(50702,1); player:alert(10,0,0,"金刚石数量 + 30,当前金刚石数量"..player:get_param(248)..""); else player:alert(10,0,0,"您没有【王者麻痹戒指】,无法兑换"); end ontalk2016_608(npc,0,player,0); end function ontalk2016_6082(npc,event,player) if player:num_item(50802,1) >= 1 then player:set_param(248,player:get_param(248) + 30); player:remove_item(50802,1); player:alert(10,0,0,"金刚石数量 + 30,当前金刚石数量"..player:get_param(248)..""); else player:alert(10,0,0,"您没有【王者护身戒指】,无法兑换"); end ontalk2016_608(npc,0,player,0); end function ontalk2016_6083(npc,event,player) if player:num_item(50902,1) >= 1 then player:set_param(248,player:get_param(248) + 30); player:remove_item(50902,1); player:alert(10,0,0,"金刚石数量 + 30,当前金刚石数量"..player:get_param(248)..""); else player:alert(10,0,0,"您没有【王者复活戒指】,无法兑换"); end ontalk2016_608(npc,0,player,0); end function ontalk2016_609(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <b>当前金刚石数量:]]..player:get_param(248)..[[颗</b> #&item50708#& <font color="#FFFF00">主宰特戒+7260金刚石</font> <u><a href='event:M2402,6091'>兑换</a></u> #&item50808#& <font color="#FFFF00">主宰特戒+7260金刚石</font> <u><a href='event:M2402,6092'>兑换</a></u> #&item50908#& <font color="#FFFF00">主宰特戒+7260金刚石</font> <u><a href='event:M2402,6093'>兑换</a></u> <u><a href='event:M2402,6'>返回上页</a></u> ]]); end function ontalk2016_6091(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50707,1) >= 1 then if player:get_param(248) >= 7260 then player:set_param(248,player:get_param(248) - 7260); player:update_item(50707,50708,1); player:alert(110,0,0,"【神·麻痹戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足7260颗,无法兑换"); end else player:alert(10,0,0,"您没有【主宰麻痹戒指】,或者材料不足,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_609(npc,0,player,0); end function ontalk2016_6092(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50807,1) >= 1 then if player:get_param(248) >= 7260 then player:set_param(248,player:get_param(248) - 7260); player:update_item(50807,50808,1); player:alert(110,0,0,"【神·护体戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足7260颗,无法兑换"); end else player:alert(10,0,0,"您没有【主宰护体戒指】,或者材料不足,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_609(npc,0,player,0); end function ontalk2016_6093(npc,event,player) if player:num_bag_black() >= 1 then if player:num_item(50907,1) >= 1 then if player:get_param(248) >= 7260 then player:set_param(248,player:get_param(248) - 7260); player:update_item(50907,50908,1); player:alert(110,0,0,"【神·重生戒指】兑换成功"); else player:alert(10,0,0,"您的金刚石不足6860颗,无法兑换"); end else player:alert(10,0,0,"您没有【主宰重生戒指】,或者材料不足,无法兑换"); end else player:alert(10,0,0,"您的背包不足1格,无法兑换"); end ontalk2016_609(npc,0,player,0); end function ontalk2016_11(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <b>千服活动</b> <u><a href='event:M2402,7'>千服庆典礼包领取</a></u> <u><a href='event:M2402,8'>烈焰千服庆典活动</a></u> <u><a href='event:M2402,9'>千服充值返利领取</a></u> <u><a href='event:M2402,0'>返回上页</a></u> ]]); end function ontalk2016_7(npc,event,player) if player:get_level() >= 60 then if player:num_bag_black() >= 10 then if player:get_param(399) == 0 then player:add_item(10107,3,1); --三倍经验(8小时)*3 player:add_item(10126,1,1); --魂珠碎片(中)*1 player:add_item(10074,3,1); --招财进宝(大)*3 player:add_item(18000,2,1); --500烈焰币*2 player:set_param(399,1); player:alert(110,0,0,"获得【千服庆典礼包】"); else player:alert(10,0,0,"您已经领取过千服庆典礼包,不能再次领取"); end else player:alert(10,0,0,"您的背包不足10格,无法领取"); end else player:alert(10,0,0,"您的等级未达到60级,不能领取千服庆典礼包"); end ontalk2016_11(npc,0,player,0); end function ontalk2016_8(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <b>活动兑换:</b> 集齐:烈焰千服 <u><a href='event:M2402,801'>兑换</a></u> 集齐:烈焰千服庆典 <u><a href='event:M2402,802'>兑换</a></u> 集齐:烈焰千服庆典活动 <u><a href='event:M2402,803'>兑换</a></u> <u><a href='event:M2402,11'>返回上页</a></u> ]]); end function ontalk2016_801(npc,event,player) if player:num_item(18001,1) >=1 and player:num_item(18002,1) >=1 and player:num_item(18009,1) >=1 and player:num_item(18004,1) >=1 then player:add_vcoin(1500); -- 获得1500元宝 player:remove_item(18001,1); -- 移除 烈焰千服 player:remove_item(18002,1); player:remove_item(18009,1); player:remove_item(18004,1); g_alert("玩家[<font color='#FF0000'>"..player:GetName().."</font>]集齐、烈、焰、千、服,获得1500元宝奖励",2,1000,0,1); else player:alert(10,0,0,"您尚未集齐‘烈焰千服’,可以挖宝获取哦!"); end ontalk2016_8(npc,0,player,0); end function ontalk2016_802(npc,event,player) if player:num_item(18001,1) >=1 and player:num_item(18002,1) >=1 and player:num_item(18009,1) >=1 and player:num_item(18004,1) >=1 and player:num_item(18005,1) >=1 and player:num_item(18006,1) >=1 then player:add_vcoin(15000); -- 获得 15000 元宝 player:remove_item(18001,1); -- 移除 烈焰千服庆典 player:remove_item(18002,1); player:remove_item(18009,1); player:remove_item(18004,1); player:remove_item(18005,1); player:remove_item(18006,1); g_alert("玩家[<font color='#FF0000'>"..player:GetName().."</font>]集齐、烈、焰、千、服、庆、典,获得15000元宝奖励",2,1000,0,1); else player:alert(10,0,0,"您尚未集齐‘烈焰千服庆典’,可以挖宝获取哦!"); end ontalk2016_8(npc,0,player,0); end function ontalk2016_803(npc,event,player) if player:num_item(18001,1) >=1 and player:num_item(18002,1) >=1 and player:num_item(18009,1) >=1 and player:num_item(18004,1) >=1 and player:num_item(18005,1) >=1 and player:num_item(18006,1) >=1 and player:num_item(18007,1) >=1 and player:num_item(18008,1) >=1 then player:add_vcoin(150000); -- 获得 150000 元宝 player:remove_item(18001,1); -- 移除 烈焰千服庆典活动 player:remove_item(18002,1); player:remove_item(18009,1); player:remove_item(18004,1); player:remove_item(18005,1); player:remove_item(18006,1); player:remove_item(18007,1); player:remove_item(18008,1); g_alert("玩家[<font color='#FF0000'>"..player:GetName().."</font>]集齐、烈、焰、千、服、庆、典、活、动,获得150000元宝奖励",2,1000,0,1); else player:alert(10,0,0,"您尚未集齐‘烈焰千服庆典活动’,可以挖宝获取哦!") end ontalk2016_8(npc,0,player,0); end function ontalk2016_9(npc,event,player) if player:get_param(263) > 0 then player:add_vcoin_bind(player:get_param(263)); player:set_param(263,0); g_alert("玩家[<font color='#FF0000'>"..player:GetName().."</font>]领取千服活动充值返利烈焰币",2,1000,0,1); return; else player:alert(10,0,0,"您今天没有充值元宝,不能领取充值返利哦~") end ontalk2016_11(npc,0,player,0); end Npc2016Funid = { [0] = ontalk2016; [1] = ontalk2016_1; [2] = ontalk2016_2; [3] = ontalk2016_3; [4] = ontalk2016_4; [5] = ontalk2016_5; [6] = ontalk2016_6; [7] = ontalk2016_7; [8] = ontalk2016_8; [9] = ontalk2016_9; [11] = ontalk2016_11; [20] = ontalk2016_20; [21] = ontalk2016_21; [22] = ontalk2016_22; [23] = ontalk2016_23; [24] = ontalk2016_24; [25] = ontalk2016_25; [26] = ontalk2016_26; [27] = ontalk2016_27; [28] = ontalk2016_28; [29] = ontalk2016_29; [30] = ontalk2016_30; [101] = ontalk2016_101; [102] = ontalk2016_102; [103] = ontalk2016_103; [201] = ontalk2016_201; [202] = ontalk2016_202; [203] = ontalk2016_203; [204] = ontalk2016_204; [2011] = ontalk2016_2011; [2021] = ontalk2016_2021; [2031] = ontalk2016_2031; [2041] = ontalk2016_2041; [300] = ontalk2016_300; [301] = ontalk2016_301; [302] = ontalk2016_302; [303] = ontalk2016_303; [304] = ontalk2016_304; [307] = ontalk2016_307; [308] = ontalk2016_308; [309] = ontalk2016_309; [310] = ontalk2016_310; [311] = ontalk2016_311; [312] = ontalk2016_312; [313] = ontalk2016_313; [314] = ontalk2016_314; [315] = ontalk2016_315; [360] = ontalk2016_360; [370] = ontalk2016_370; [371] = ontalk2016_371; [372] = ontalk2016_372; [380] = ontalk2016_380; [381] = ontalk2016_381; [382] = ontalk2016_382; [383] = ontalk2016_383; [384] = ontalk2016_384; [385] = ontalk2016_385; [390] = ontalk2016_390; [391] = ontalk2016_391; [392] = ontalk2016_392; [393] = ontalk2016_393; [394] = ontalk2016_394; [395] = ontalk2016_395; [396] = ontalk2016_396; [401] = ontalk2016_401; [402] = ontalk2016_402; [501] = ontalk2016_501; [502] = ontalk2016_502; [503] = ontalk2016_503; [504] = ontalk2016_504; [601] = ontalk2016_601; [602] = ontalk2016_602; [603] = ontalk2016_603; [604] = ontalk2016_604; [605] = ontalk2016_605; [606] = ontalk2016_606; [607] = ontalk2016_607; [608] = ontalk2016_608; [609] = ontalk2016_609; [801] = ontalk2016_801; [802] = ontalk2016_802; [803] = ontalk2016_803; [3001] = ontalk2016_3001; [3002] = ontalk2016_3002; [3003] = ontalk2016_3003; [3011] = ontalk2016_3011; [3012] = ontalk2016_3012; [3013] = ontalk2016_3013; [3014] = ontalk2016_3014; [3021] = ontalk2016_3021; [3022] = ontalk2016_3022; [3023] = ontalk2016_3023; [3024] = ontalk2016_3024; [3031] = ontalk2016_3031; [3032] = ontalk2016_3032; [3033] = ontalk2016_3033; [3034] = ontalk2016_3034; [3041] = ontalk2016_3041; [3042] = ontalk2016_3042; [3043] = ontalk2016_3043; [3071] = ontalk2016_3071; [3072] = ontalk2016_3072; [3073] = ontalk2016_3073; [3074] = ontalk2016_3074; [3081] = ontalk2016_3081; [3082] = ontalk2016_3082; [3083] = ontalk2016_3083; [3084] = ontalk2016_3084; [3091] = ontalk2016_3091; [3092] = ontalk2016_3092; [3093] = ontalk2016_3093; [3094] = ontalk2016_3094; [3101] = ontalk2016_3101; [3102] = ontalk2016_3102; [3103] = ontalk2016_3103; [3104] = ontalk2016_3104; [3111] = ontalk2016_3111; [3112] = ontalk2016_3112; [3113] = ontalk2016_3113; [3114] = ontalk2016_3114; [3121] = ontalk2016_3121; [3122] = ontalk2016_3122; [3123] = ontalk2016_3123; [3124] = ontalk2016_3124; [3131] = ontalk2016_3131; [3132] = ontalk2016_3132; [3133] = ontalk2016_3133; [3134] = ontalk2016_3134; [3141] = ontalk2016_3141; [3142] = ontalk2016_3142; [3143] = ontalk2016_3143; [3144] = ontalk2016_3144; [3151] = ontalk2016_3151; [3152] = ontalk2016_3152; [3153] = ontalk2016_3153; [3154] = ontalk2016_3154; [3601] = ontalk2016_3601; [3602] = ontalk2016_3602; [3701] = ontalk2016_3701; [3702] = ontalk2016_3702; [3703] = ontalk2016_3703; [3704] = ontalk2016_3704; [3705] = ontalk2016_3705; [3706] = ontalk2016_3706; [3711] = ontalk2016_3711; [3712] = ontalk2016_3712; [3713] = ontalk2016_3713; [3714] = ontalk2016_3714; [3715] = ontalk2016_3715; [3716] = ontalk2016_3716; [3721] = ontalk2016_3721; [3722] = ontalk2016_3722; [3723] = ontalk2016_3723; [3724] = ontalk2016_3724; [3725] = ontalk2016_3725; [3726] = ontalk2016_3726; [3801] = ontalk2016_3801; [3802] = ontalk2016_3802; [3803] = ontalk2016_3803; [3804] = ontalk2016_3804; [3805] = ontalk2016_3805; [3806] = ontalk2016_3806; [3811] = ontalk2016_3811; [3812] = ontalk2016_3812; [3813] = ontalk2016_3813; [3814] = ontalk2016_3814; [3815] = ontalk2016_3815; [3816] = ontalk2016_3816; [3821] = ontalk2016_3821; [3822] = ontalk2016_3822; [3823] = ontalk2016_3823; [3824] = ontalk2016_3824; [3825] = ontalk2016_3825; [3826] = ontalk2016_3826; [3831] = ontalk2016_3831; [3832] = ontalk2016_3832; [3833] = ontalk2016_3833; [3834] = ontalk2016_3834; [3835] = ontalk2016_3835; [3836] = ontalk2016_3836; [3841] = ontalk2016_3841; [3842] = ontalk2016_3842; [3843] = ontalk2016_3843; [3844] = ontalk2016_3844; [3845] = ontalk2016_3845; [3846] = ontalk2016_3846; [3851] = ontalk2016_3851; [3852] = ontalk2016_3852; [3853] = ontalk2016_3853; [3854] = ontalk2016_3854; [3855] = ontalk2016_3855; [3856] = ontalk2016_3856; [3901] = ontalk2016_3901; [3902] = ontalk2016_3902; [3903] = ontalk2016_3903; [3904] = ontalk2016_3904; [3905] = ontalk2016_3905; [3906] = ontalk2016_3906; [3911] = ontalk2016_3911; [3912] = ontalk2016_3912; [3913] = ontalk2016_3913; [3914] = ontalk2016_3914; [3915] = ontalk2016_3915; [3916] = ontalk2016_3916; [3921] = ontalk2016_3921; [3922] = ontalk2016_3922; [3923] = ontalk2016_3923; [3924] = ontalk2016_3924; [3925] = ontalk2016_3925; [3926] = ontalk2016_3926; [3931] = ontalk2016_3931; [3932] = ontalk2016_3932; [3933] = ontalk2016_3933; [3934] = ontalk2016_3934; [3935] = ontalk2016_3935; [3936] = ontalk2016_3936; [3941] = ontalk2016_3941; [3942] = ontalk2016_3942; [3943] = ontalk2016_3943; [3944] = ontalk2016_3944; [3945] = ontalk2016_3945; [3946] = ontalk2016_3946; [3951] = ontalk2016_3951; [3952] = ontalk2016_3952; [3953] = ontalk2016_3953; [3954] = ontalk2016_3954; [3955] = ontalk2016_3955; [3956] = ontalk2016_3956; [3961] = ontalk2016_3961; [3962] = ontalk2016_3962; [3963] = ontalk2016_3963; [3964] = ontalk2016_3964; [3965] = ontalk2016_3965; [3966] = ontalk2016_3966; [6011] = ontalk2016_6011; [6012] = ontalk2016_6012; [6013] = ontalk2016_6013; [6021] = ontalk2016_6021; [6022] = ontalk2016_6022; [6023] = ontalk2016_6023; [6031] = ontalk2016_6031; [6032] = ontalk2016_6032; [6033] = ontalk2016_6033; [6041] = ontalk2016_6041; [6042] = ontalk2016_6042; [6043] = ontalk2016_6043; [6051] = ontalk2016_6051; [6052] = ontalk2016_6052; [6053] = ontalk2016_6053; [6061] = ontalk2016_6061; [6062] = ontalk2016_6062; [6063] = ontalk2016_6063; [6071] = ontalk2016_6071; [6072] = ontalk2016_6072; [6073] = ontalk2016_6073; [6081] = ontalk2016_6081; [6082] = ontalk2016_6082; [6083] = ontalk2016_6083; [6091] = ontalk2016_6091; [6092] = ontalk2016_6092; [6093] = ontalk2016_6093; } function CreatureNpcFun(npc,event,player,funid) if Npc2016Funid[funid] ~= nil then Npc2016Funid[funid](npc,event,player); end end RegisterUnitEvent(2016,20,"ontalk2016") RegisterUnitEvent(2016,29,"CreatureNpcFun")
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