烈焰私服充值在线排行榜脚本
发表时间:2017-12-15 07:14点击人气:责任编辑:admin
function in_array(b,list) if not list then return false; end if list then local fit=false; for k=1,#list do if list[k] ==b then fit=true; break; end end return fit; end end --定义全局数组变量 eren={}; function ontalk13145(npc,event,player) local t = tonumber(os.date("%m%d",os.time())); player:echo(0,npc:GetLowGUID(),[[ <font color="#F76809">充值元宝排行榜(只显示在线) <u><a href='event:M2402,888'>刷新</a></u></font> <font color="#F76809">每日充值第一名可联系客服领取100元充值奖励!</font> 点击【玩家】可查询对应玩家所在位置 #&talk_line#& ]]); local isF = true; for k,v in pairs(GetPlayersInWorld()) do eren[k] = {}; eren[k][0] = v:get_vcoin_worth(); --充值数量 eren[k][1] = v:GetName(); --角色名 eren[k][2] = v:GetMapId(); --地图ID eren[k][3] = v:GetX(); --坐标X eren[k][4] = v:GetY(); --坐标Y end local m = table.getn(eren); for n = m - 1,1,-1 do isF = true; for i = m - 1,1,-1 do if eren[i][0] < eren[i+1][0] then eren[i][0],eren[i+1][0] = eren[i+1][0],eren[i][0]; eren[i][1],eren[i+1][1] = eren[i+1][1],eren[i][1]; eren[i][2],eren[i+1][2] = eren[i+1][2],eren[i][2]; eren[i][3],eren[i+1][3] = eren[i+1][3],eren[i][3]; eren[i][4],eren[i+1][4] = eren[i+1][4],eren[i][4]; isF = false; end end if isF then break end end if m >= 10 then for i = 1,10 do if player:GetName() == eren[i][1] then player:echo(0,npc:GetLowGUID(),[[ 【玩家】 第[]]..i..[[]名 充值元宝]]..eren[i][0]..[[元宝 ]]..eren[i][1]..[[ ]]); else if player:GetName() ~= eren[i][1] then player:echo(0,npc:GetLowGUID(),[[ <a href='event:M2402,]]..i..[['>【玩家】</a> 第[]]..i..[[]名 充值元宝]]..eren[i][0]..[[元宝 ]]..eren[i][1]..[[ ]]); end end end else for i = 1,m do if player:GetName() == eren[i][1] then player:echo(0,npc:GetLowGUID(),[[ 【玩家】 第[]]..i..[[]名 充值元宝]]..eren[i][0]..[[元宝 ]]..eren[i][1]..[[ ]]); else if player:GetName() ~= eren[i][1] then player:echo(0,npc:GetLowGUID(),[[ <a href='event:M2402,]]..i..[['>【玩家】</a> 第[]]..i..[[]名 充值元宝]]..eren[i][0]..[[元宝 ]]..eren[i][1]..[[ ]]); end end end end player:echo(0,npc:GetLowGUID(),[[ #&talk_line#& ]]); end function ontalk13145_777(npc,event,player) player:echo(0,npc:GetLowGUID(),[[ <img border="0" src="../meihua/jiesao.png"> <u><a href='event:M2402,888'><font color='#00ff00' size='18'>我懂了</font></a></u> #&talk_line#& ]]); end function ontalk13145_1(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_param(222) >= 0 then if player:get_player_type() >= 20 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if in_array(eren[1][2],banmapidlist) ~=true then player:enter_map(eren[1][2],eren[1][3],eren[1][4]); --送到恶人身边 player:set_param(222,player:get_param(222) - 1000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费1000个天金牌币对[<font color='#FF0000'>"..eren[1][1].."</font>]进行偷袭",2,1000,0,1); player:push_task_data(10,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"["..eren[1][1].."]在"..MapIdToMapName[eren[1][2]].."("..eren[1][3]..","..eren[1][4]..")"); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家 偷窥了[<font color='#FF0000'>"..eren[1][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk13145(npc,0,player); end else player:alert(10,0,0,"你的元宝1000个,无法使用玩家"); ontalk13145(npc,0,player); end end function ontalk13145_2(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_param(222) >= 0 then if player:get_player_type() >= 20 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if in_array(eren[2][2],banmapidlist) ~=true then player:enter_map(eren[2][2],eren[2][3],eren[2][4]); --送到恶人身边 player:set_param(222,player:get_param(222) - 1000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费1000个天金牌币对[<font color='#FF0000'>"..eren[2][1].."</font>]进行偷袭",2,1000,0,1); player:push_task_data(10,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"["..eren[2][1].."]在"..MapIdToMapName[eren[2][2]].."("..eren[2][3]..","..eren[2][4]..")"); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家 偷窥了[<font color='#FF0000'>"..eren[2][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk13145(npc,0,player); end else player:alert(10,0,0,"你的天金牌币不足1000个,无法使用玩家"); ontalk13145(npc,0,player); end end function ontalk13145_3(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_param(222) >= 0 then if player:get_player_type() >= 20 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if in_array(eren[3][2],banmapidlist) ~=true then player:enter_map(eren[3][2],eren[3][3],eren[3][4]); --送到恶人身边 player:set_param(222,player:get_param(222) - 1000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费1000个天金牌币对[<font color='#FF0000'>"..eren[3][1].."</font>]进行偷袭",2,1000,0,1); player:push_task_data(10,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"["..eren[3][1].."]在"..MapIdToMapName[eren[3][2]].."("..eren[3][3]..","..eren[3][4]..")"); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家 偷窥了[<font color='#FF0000'>"..eren[3][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk13145(npc,0,player); end else player:alert(10,0,0,"你的天金牌币不足1000个,无法使用玩家"); ontalk13145(npc,0,player); end end function ontalk13145_4(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_param(222) >= 0 then if player:get_player_type() >= 20 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if in_array(eren[4][2],banmapidlist) ~=true then player:enter_map(eren[4][2],eren[4][3],eren[4][4]); --送到恶人身边 player:set_param(222,player:get_param(222) - 1000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费1000个天金牌币对[<font color='#FF0000'>"..eren[4][1].."</font>]进行偷袭",2,1000,0,1); player:push_task_data(10,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"["..eren[4][1].."]在"..MapIdToMapName[eren[4][2]].."("..eren[4][3]..","..eren[4][4]..")"); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家 偷窥了[<font color='#FF0000'>"..eren[4][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk13145(npc,0,player); end else player:alert(10,0,0,"你的天金牌币不足1000个,无法使用玩家"); ontalk13145(npc,0,player); end end function ontalk13145_5(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_param(222) >= 0 then if player:get_player_type() >= 20 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if in_array(eren[5][2],banmapidlist) ~=true then player:enter_map(eren[5][2],eren[5][3],eren[5][4]); --送到恶人身边 player:set_param(222,player:get_param(222) - 1000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费1000个天金牌币对[<font color='#FF0000'>"..eren[5][1].."</font>]进行偷袭",2,1000,0,1); player:push_task_data(10,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"["..eren[5][1].."]在"..MapIdToMapName[eren[5][2]].."("..eren[5][3]..","..eren[5][4]..")"); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家 偷窥了[<font color='#FF0000'>"..eren[5][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk13145(npc,0,player); end else player:alert(10,0,0,"你的天金牌币不足1000个,无法使用玩家"); ontalk13145(npc,0,player); end end function ontalk13145_6(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_param(222) >= 0 then if player:get_player_type() >= 20 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if in_array(eren[6][2],banmapidlist) ~=true then player:enter_map(eren[6][2],eren[6][3],eren[6][4]); --送到恶人身边 player:set_param(222,player:get_param(222) - 1000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费1000个天金牌币对[<font color='#FF0000'>"..eren[6][1].."</font>]进行偷袭",2,1000,0,1); player:push_task_data(10,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"["..eren[6][1].."]在"..MapIdToMapName[eren[6][2]].."("..eren[6][3]..","..eren[6][4]..")"); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家 偷窥了[<font color='#FF0000'>"..eren[6][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk13145(npc,0,player); end else player:alert(10,0,0,"你的天金牌币不足1000个,无法使用玩家"); ontalk13145(npc,0,player); end end function ontalk13145_7(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_param(222) >= 0 then if player:get_player_type() >= 20 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if in_array(eren[7][2],banmapidlist) ~=true then player:enter_map(eren[7][2],eren[7][3],eren[7][4]); --送到恶人身边 player:set_param(222,player:get_param(222) - 1000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费1000个天金牌币对[<font color='#FF0000'>"..eren[7][1].."</font>]进行偷袭",2,1000,0,1); player:push_task_data(10,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"["..eren[7][1].."]在"..MapIdToMapName[eren[7][2]].."("..eren[7][3]..","..eren[7][4]..")"); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家 偷窥了[<font color='#FF0000'>"..eren[7][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk13145(npc,0,player); end else player:alert(10,0,0,"你的天金牌币不足1000个,无法使用玩家"); ontalk13145(npc,0,player); end end function ontalk13145_8(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_param(222) >= 0 then if player:get_player_type() >= 20 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if in_array(eren[8][2],banmapidlist) ~=true then player:enter_map(eren[8][2],eren[8][3],eren[8][4]); --送到恶人身边 player:set_param(222,player:get_param(222) - 1000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费1000个天金牌币对[<font color='#FF0000'>"..eren[8][1].."</font>]进行偷袭",2,1000,0,1); player:push_task_data(10,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"["..eren[8][1].."]在"..MapIdToMapName[eren[8][2]].."("..eren[8][3]..","..eren[8][4]..")"); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家 偷窥了[<font color='#FF0000'>"..eren[8][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk13145(npc,0,player); end else player:alert(10,0,0,"你的天金牌币不足1000个,无法使用玩家"); ontalk13145(npc,0,player); end end function ontalk13145_9(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_param(222) >= 0 then if player:get_player_type() >= 20 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if in_array(eren[9][2],banmapidlist) ~=true then player:enter_map(eren[9][2],eren[9][3],eren[9][4]); --送到恶人身边 player:set_param(222,player:get_param(222) - 1000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费1000个天金牌币对[<font color='#FF0000'>"..eren[9][1].."</font>]进行偷袭",2,1000,0,1); player:push_task_data(10,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"["..eren[9][1].."]在"..MapIdToMapName[eren[9][2]].."("..eren[9][3]..","..eren[9][4]..")"); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家 偷窥了[<font color='#FF0000'>"..eren[9][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk13145(npc,0,player); end else player:alert(10,0,0,"你的天金牌币不足1000个,无法使用玩家"); ontalk13145(npc,0,player); end end function ontalk13145_10(npc,event,player) local systime = tonumber(os.date("%H%M",os.time())); local chengzhuzhiren = (systime >= 1530 and systime <= 1540); local yabiao = (systime >= 1950 and systime <= 2005); local huangchengweiji = (systime >= 2100 and systime <= 2120); if player:get_player_type() >= 20 then if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then if chengzhuzhiren == false then if yabiao == false then if huangchengweiji == false then if in_array(eren[10][2],banmapidlist) ~=true then player:enter_map(eren[10][2],eren[10][3],eren[10][4]); --送到恶人身边 player:set_param(222,player:get_param(222) - 1000); g_alert("<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家[<font color='#FF0000'>"..player:GetName().."</font>]使用特权花费1000个天金牌币对[<font color='#FF0000'>"..eren[10][1].."</font>]进行偷袭",2,1000,0,1); player:push_task_data(10,1); else player:alert(10,0,0,"目标所在地图无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"皇城危机期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"押镖期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"城主之刃期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"攻城期间,无法传送"); ontalk13145(npc,0,player); end else player:alert(10,0,0,"["..eren[10][1].."]在"..MapIdToMapName[eren[10][2]].."("..eren[10][3]..","..eren[10][4]..")"); g_alert("神秘的<font color='#FF0000'>VIP"..player:get_player_type().."</font>玩家 偷窥了[<font color='#FF0000'>"..eren[10][1].."</font>]的坐标信息,小心被暗杀哦!",2,1000,0,1); ontalk13145(npc,0,player); end end function ontalk13145_100(npc,event,player) local t = tonumber(os.date("%H%M",os.time())); if t >= 2200 and t <= 2230 then for k = 1,table.getn(eren) do if eren[k][1] ~= nil then if player:get_param(229) == 0 then if g_get_param(52) < 3 then if player:GetName() == eren[1][1] or player:GetName() == eren[2][1] or player:GetName() == eren[3][1] then player:set_param(340,player:get_param(340) + 1000000); --奖励1W天金牌币 g_set_param(52,g_get_param(52) + 1); player:set_param(229,1); --记录领奖 player:alert(10,0,0,"恭喜获得100W心法奖励"); g_alert("<font color='#FF0000'>玩家: </font><font color='#00FF00'>"..player:GetName().."</font><font color='#FFCC00'> 领取了充值排行奖励</font><font color='#FF0000'>获得100W心法经验!</font>",2,1000,0,1); player:alert(4,1000,1,"玩家:[<font color='#FF0000'>"..player:GetName().."</font>] 领取了充值排行奖励<font color='#FF0000'>心法经验!</font>"); player:push_task_data(10,1); break; else player:alert(10,0,0,"你的名字不在充值排行榜前三名!"); end else player:alert(10,0,0,"你下手太慢了 前三名奖励已经发完!"); end else player:alert(10,0,0,"你已经领过了。"); break; end else break; end end else player:alert(10,0,0,"每天领取奖励时间为:22点00分-22点30分"); end ontalk13145(npc,0,player); end function ontalk13145_888(npc,event,player) ontalk13145(npc,0,player); player:alert(10,0,0,"已获取最新排名数据"); end Npc13145Funid = { [0] = ontalk13145; [1] = ontalk13145_1; [2] = ontalk13145_2; [3] = ontalk13145_3; [4] = ontalk13145_4; [5] = ontalk13145_5; [6] = ontalk13145_6; [7] = ontalk13145_7; [8] = ontalk13145_8; [9] = ontalk13145_9; [10] = ontalk13145_10; [100] = ontalk13145_100; [777] = ontalk13145_777; [888] = ontalk13145_888; } function CreatureNpcFun(npc,event,player,funid) if Npc13145Funid[funid] ~= nil then Npc13145Funid[funid](npc,event,player); end end RegisterUnitEvent(13145,20,"ontalk13145") RegisterUnitEvent(13145,29,"CreatureNpcFun")