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雷霆之怒抢红包脚本

发表时间:2017-02-02 14:00点击人气:责任编辑:admin
function OnDrawLuckyMoney(player)
    local t = tonumber(os.date("%H%M",os.time()));
    local g0 = g_get_param(0);
    local day = g_get_day();

    if day <= 7 then
        if player:getpingtaiid() == 2 and player:GetServerArea() == 1 then
            if g0 < 20000 then
                player:SendRemainMoneyMsg("系统已投入3万元现金"); 
            else
                player:SendRemainMoneyMsg("今天的红包已经抢光了"); 
            end
        else
            if g0 < 50000 then
                player:SendRemainMoneyMsg("今天的红包总元宝数剩余"..(50000 - g0).."元宝"); 
            else
                player:SendRemainMoneyMsg("今天的红包已经抢光了"); 
            end
        end
    else
        player:SendRemainMoneyMsg("抢红包活动已结束"); 
    end

    if t >= 2000 then
        if player:get_param(324) == 0 then
            if day <= 7 then
                if player:get_param(333) >= 100 then
                    if player:getpingtaiid() == 2 and player:GetServerArea() == 1 then
                        if g0 < 15000 then
                            if player:get_param(215) == 1 then
                                local y = math.random(150,300);
                                g_set_param(0,g_get_param(0) + y);
                                g_set_param(1,g_get_param(1) + y);
                                player:set_param(324,1);
                                player:SendDrawLuckMoneyNew("<font color='#FFFF00'>"..player:GetName().."</font>",7,y); 
                                player:alert(4,1000,1,"玩家["..player:GetName().."]参加抢红包活动,获得:"..y.."人民币,充值任意金额或邀请朋友来玩后,点击屏幕右上角抢红包图标100%抢到");
                            else
                                local y = math.random(5,50);
                                g_set_param(0,g_get_param(0) + y);
                                player:set_param(214,player:get_param(214) + y);
                                player:set_param(324,1);
                                player:SendDrawLuckMoneyNew("<font color='#FFFF00'>"..player:GetName().."</font>",7,y); 
                                player:alert(4,1000,1,"玩家["..player:GetName().."]参加抢红包活动,获得:"..y.."人民币,充值任意金额或邀请朋友来玩后,点击屏幕右上角抢红包图标100%抢到");
                            end
                        else
                            player:alert(10,0,0,"今天的红包已经抢光了..");
                        end
                    else
                        if g0 < 50000 then
                            local y = math.random(500,3000);
                            g_set_param(0,g_get_param(0) + y);
                            player:add_vcoin(y);
                            player:set_param(324,1);
                            player:SendDrawLuckMoneyNew("<font color='#FFFF00'>"..player:GetName().."</font>",2,y); 
                            player:alert(4,1000,1,"玩家["..player:GetName().."]参加抢红包活动,获得:"..y.."元宝,充值任意金额或邀请朋友来玩后,点击屏幕右上角抢红包图标100%抢到");
                        else
                            player:alert(10,0,0,"今天的红包已经抢光了..");
                        end
                    end
                else
                    player:check_has_right(2,0);
                end
            else
                player:alert(10,0,0,"新服开服前7天才能参与抢红包活动");
            end
        else
            player:alert(10,0,0,"你今天已经抢过红包了..");
        end
    else
        player:alert(10,0,0,"抢红包活动每天晚上20点开始..");
    end
end


function OnDrawLuckyMoneyByHttpBack(player,level)
    if player:getpingtaiid() == 2 and player:GetServerArea() == 1 then
        if g_get_param(0) < 15000 then
            if player:get_level() >= 75 and level >= 75 then
                local y = math.random(15,150);
                g_set_param(0,g_get_param(0) + y);
                player:set_param(214,player:get_param(214) + y);
                player:set_param(324,1);
                player:SendDrawLuckMoneyNew("<font color='#FFFF00'>"..player:GetName().."</font>",7,y); 
                player:alert(4,1000,1,"玩家["..player:GetName().."]参加抢红包活动,获得:"..y.."人民币,充值任意金额或邀请朋友来玩后,点击屏幕右上角抢红包图标100%抢到");
                return;
            end
            if player:get_level() >= 70 and level >= 70 then
                local y = math.random(3,75);
                g_set_param(0,g_get_param(0) + y);
                player:set_param(214,player:get_param(214) + y);
                player:set_param(324,1);
                player:SendDrawLuckMoneyNew("<font color='#FFFF00'>"..player:GetName().."</font>",7,y); 
                player:alert(4,1000,1,"玩家["..player:GetName().."]参加抢红包活动,获得:"..y.."人民币,充值任意金额或邀请朋友来玩后,点击屏幕右上角抢红包图标100%抢到");
                return;
            end
            if player:get_level() >= 65 and level >= 65 then
                local y = math.random(1,15);
                g_set_param(0,g_get_param(0) + y);
                player:set_param(214,player:get_param(214) + y);
                player:set_param(324,1);
                player:SendDrawLuckMoneyNew("<font color='#FFFF00'>"..player:GetName().."</font>",7,y); 
                player:alert(4,1000,1,"玩家["..player:GetName().."]参加抢红包活动,获得:"..y.."人民币,充值任意金额或邀请朋友来玩后,点击屏幕右上角抢红包图标100%抢到");
                return;
            else
                player:alert(10,0,0,"你未能达成抢红包条件..");
                return;
            end
        else
            player:alert(10,0,0,"今天的红包已经抢光了..");
            return;
        end
    else
        if g_get_param(0) < 50000 then
            if player:get_level() >= 75 and level >= 75 then
                local y = math.random(150,3000);
                g_set_param(0,g_get_param(0) + y);
                player:add_vcoin(y);
                player:set_param(324,1);
                player:SendDrawLuckMoneyNew("<font color='#FFFF00'>"..player:GetName().."</font>",2,y); 
                player:alert(4,1000,1,"玩家["..player:GetName().."]参加抢红包活动,获得:"..y.."元宝,充值任意金额或邀请朋友来玩后,点击屏幕右上角抢红包图标100%抢到");
                return;
            end
            if player:get_level() >= 70 and level >= 70 then
                local y = math.random(30,1500);
                g_set_param(0,g_get_param(0) + y);
                player:add_vcoin(y);
                player:set_param(324,1);
                player:SendDrawLuckMoneyNew("<font color='#FFFF00'>"..player:GetName().."</font>",2,y); 
                player:alert(4,1000,1,"玩家["..player:GetName().."]参加抢红包活动,获得:"..y.."元宝,充值任意金额或邀请朋友来玩后,点击屏幕右上角抢红包图标100%抢到");
                return;
            end
            if player:get_level() >= 65 and level >= 65 then
                local y = math.random(10,300);
                g_set_param(0,g_get_param(0) + y);
                player:add_vcoin(y);
                player:set_param(324,1);
                player:SendDrawLuckMoneyNew("<font color='#FFFF00'>"..player:GetName().."</font>",2,y); 
                player:alert(4,1000,1,"玩家["..player:GetName().."]参加抢红包活动,获得:"..y.."元宝,充值任意金额或邀请朋友来玩后,点击屏幕右上角抢红包图标100%抢到");
                return;
            else
                player:alert(10,0,0,"你未能达成抢红包条件..");
                return;
            end
        else
            player:alert(10,0,0,"今天的红包已经抢光了..");
        end
    end
end

function OnOpenLuckyMoney(player)
    local g0 = g_get_param(0);

    if g_get_day() <= 7 then
        if player:getpingtaiid() == 2 and player:GetServerArea() == 1 then
            if g0 < 20000 then
                player:SendRemainMoneyMsg("系统已投入3万元现金"); 
            else
                player:SendRemainMoneyMsg("今天的红包已经抢光了"); 
            end
        else
            if g0 < 50000 then
                player:SendRemainMoneyMsg("今天的红包总元宝数剩余"..(50000 - g0).."元宝"); 
            else
                player:SendRemainMoneyMsg("今天的红包已经抢光了"); 
            end
        end
    else
        player:SendRemainMoneyMsg("抢红包活动已结束"); 
    end
end

RegisterServerHook(69,"OnDrawLuckyMoney")
RegisterServerHook(70,"OnDrawLuckyMoneyByHttpBack")
RegisterServerHook(71,"OnOpenLuckyMoney")